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Hosting Custom Content on GitHub
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Beginners FAQ
Complete Outfit Examples
Converting gamebryo models
Converting source models
Custom Models
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Hosting Custom Content on GitHub
How to turn a convert a custom ragdoll into a pac3 for the semi experienced and impatient
In Depth Guide to Bringing Custom Models and Textures into PAC3 (2019 Revised)
Intermediate FAQ
PAC in gamemodes
Playing sounds using the animation event
Proxy Expressions
Using Facegen
Using dropbox
Using meshlab
Video tutorials
Where to get obj files
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Hosting Custom Content on GitHub
Flex edited this page 2016-09-22 18:23:05 -06:00
Table of Contents
This gude will take you through the process of using GitHub to host your custom content.
Setting up the repo
- Create an account if you haven't already.
- Create a new repository.
- Name it something easy like pac3-content.
- MAKE SURE IT IS PUBLIC, I do not know if raw links will work with private repos and also they cost money.
- Initiate with a readme, this is optional.
Adding files
- Click on upload files.
- Add files to the upload.
- Give it a title.
- Commit directly to
master
branch.
Getting URLs
- Go to your file
- Copy the URL
- Remove
blob/
- Change
github.com
toraw.githubusercontent.com
Your URL should look like https://raw.githubusercontent.com/username/repo/master/file.ext
- Put into PAC
Limits?
As far as I know there are no repository size limits.
- The maximum file size is 10GB (not really anything to worry about)
- The maximum files per upload/commit is 100
There should also be no trafic limits but I'm sure it's like 100 requests an hour or something per file.
Beginners:
Advanced:
- Complete Outfit Examples
- Custom Models
- In Depth Guide to Bringing Custom Models and Textures into PAC3 (2019 Revised)
- PAC in gamemodes
Tutorials:
- Converting gamebryo models
- Converting source models
- Playing sounds using the animation event
- Video Tutorials
- Hosting Custom Content on GitHub
Documentation:
External Links: