penolakushari
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2b186a31a0
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Lock selected will now reset to 0 when clients loads into the gmae. It may need to be changed to not be a convar
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2024-10-24 01:37:19 +03:00 |
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penolakushari
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0aec46bbb0
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Locking bone to another bone should now hide angle and position locks in adv bone select options, added reset gizmo offset option to adv bone select options for quicker workflow when setting offset is needed
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2024-10-02 22:53:17 +03:00 |
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penolakushari
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874edb41a6
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Radial bone options menu now has colored options, things of similar functionality are colored in the same color. Any physics related locks will now make bones appear as locks in adv bone select mode, so it should be easier to find them. Corrected localization
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2024-09-30 23:45:41 +03:00 |
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penolakushari
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5ec7072d56
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Added ability to right click on bones in adv boneselect to bring up menu of additional bone functions
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2024-09-30 02:02:59 +03:00 |
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penolakushari
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d661452cd5
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Merge pull request #56 from penolakushari/scalefix
Gizmo scale fix
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2024-09-29 08:41:16 +03:00 |
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penolakushari
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3f4ad5aed6
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Added replicated flag to the sv_ragdollmover_max_prop_ragdoll_bones so it should now work properly in multiplayer
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2024-09-19 21:01:33 +03:00 |
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penolakushari
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f84ee46bfa
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Moved 'Move physical bones with nonphysical' into misc category from scaling category
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2024-09-15 16:47:39 +03:00 |
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penolakushari
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2c21cabe8f
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Merge branch 'Winded:master' into scalefix
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2024-09-13 23:24:24 +03:00 |
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penolakushari
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c564806c70
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Merge pull request #55 from NovaDiablox/master
Updated Turkish Language
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2024-09-13 23:23:57 +03:00 |
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Tora
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bed6155995
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Update ragdollmover_ui.properties
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2024-09-13 22:40:33 +03:00 |
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Tora
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44fcf96798
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Add files via upload
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2024-09-13 22:38:38 +03:00 |
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Tora
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b3c5a6e230
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Updated Turkish Language
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2024-09-13 22:35:02 +03:00 |
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Tora
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cc5b5e2a63
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Updated Turkish Localization
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2024-09-13 22:31:51 +03:00 |
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Tora
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64267c8278
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Update ragdollmover_tools.properties
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2024-09-13 22:23:01 +03:00 |
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Tora
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7a50165aa6
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Add New Lines
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2024-09-13 22:10:25 +03:00 |
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penolakushari
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acc13ccd1c
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Fixed some UI errors related to locking bones, added advanced bone select functionality to locking bones
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2024-09-10 22:53:04 +03:00 |
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penolakushari
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0e696a43d4
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Added russian localization to the changelog panel
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2024-09-09 23:36:15 +03:00 |
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penolakushari
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6c95c88845
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Merge branch 'Winded:master' into scalefix
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2024-09-09 23:08:58 +03:00 |
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penolakushari
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a3034d5c2c
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Merge pull request #54 from penolakushari/master
Vlazed: Workshop changelog viewer
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2024-09-09 23:08:29 +03:00 |
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penolakushari
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9a65f2322f
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Merge pull request #10 from vlazed/notify-changelog
Notify users of version change and view changelog in-game
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2024-09-09 23:06:38 +03:00 |
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vlazed
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c83434a55e
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Add another option to run 'ragdollmover_changelog' to view patch notes
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2024-09-09 10:37:59 -05:00 |
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vlazed
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1f3ac8b1e6
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Localization for ui related phrases in ragdoll mover (EN currently)
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2024-09-08 22:40:44 -05:00 |
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vlazed
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6b293c379e
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Revise rgm_changelog to generate the changelog, for both non-Chromium branches; additional font
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2024-09-08 21:58:41 -05:00 |
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penolakushari
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79e37b4f9c
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Fixed an issue related to inconsistency between server/client gizmo scale
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2024-09-08 22:38:29 +03:00 |
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vlazed
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ed104ff583
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Merge branch 'notify-changelog' of https://github.com/vlazed/RagdollMover into notify-changelog
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2024-09-08 08:00:10 -05:00 |
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vlazed
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b813ef1f91
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create rgm folder in data if it doesn't exist
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2024-09-08 07:59:57 -05:00 |
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vlazed
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94b31d7a12
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Merge branch 'master' into notify-changelog
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2024-09-08 03:29:29 -04:00 |
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vlazed
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15dfab952f
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Instead of showing a popup, write in chat & print to console; view patch notes in utilities
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2024-09-08 02:18:21 -05:00 |
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penolakushari
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b51e716c88
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Merge pull request #53 from penolakushari/relscaleadjustment
Relative Scale Adjustment
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2024-09-08 09:44:05 +03:00 |
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vlazed
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8da4be3624
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Notify users with the changelog on first install or new workshop update (naive version check)
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2024-09-08 00:01:22 -05:00 |
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penolakushari
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f796c378dd
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Some fixes to bone loops, made bone tree filters affect visible bones in advanced bone select mode
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2024-09-07 19:19:13 +03:00 |
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penolakushari
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4671b98fce
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Clean up
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2024-09-02 01:13:34 +03:00 |
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penolakushari
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9abdfb9a93
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Added ragdollmover_always_use_pl_view convar in the tool, removed some of the unused convars, made it so holding down manipulation gizmo when switching views will use old view until you let it go
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2024-09-02 01:08:17 +03:00 |
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penolakushari
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a076bfe470
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Added advanced camera offset support for moving things from camera view
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2024-08-29 20:20:53 +03:00 |
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penolakushari
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e08b25780b
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Fixed scope error
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2024-08-26 23:18:47 +03:00 |
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penolakushari
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b86ea88be0
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Fixed some syntax errors and added ragdollmover table caching to the scale function
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2024-08-26 23:14:17 +03:00 |
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penolakushari
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def8f62b00
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Resolved merge conflicts
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2024-08-26 23:00:35 +03:00 |
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penolakushari
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25e1c292f6
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Merge pull request #51 from penolakushari/master
vlazed: Caching ragdollmover table for better performance in functions
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2024-08-26 22:41:39 +03:00 |
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penolakushari
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3b6788ca1a
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Merge pull request #8 from vlazed/pltable-cache
Cache RAGDOLLMOVER[pl] to plTable for most functions that index RAGDOLLMOVER[pl] excessively
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2024-08-26 22:40:50 +03:00 |
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vlazed
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83602bf4aa
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Cache RAGDOLLMOVER[pl] (or axis.Owner) to plTable in gizmo library
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2024-08-26 14:00:21 -05:00 |
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vlazed
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5142dd4a0b
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Reduce RAGDOLLMOVER[pl] lookups by caching into plTable
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2024-08-25 16:47:13 -05:00 |
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vlazed
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ddc4bcb18a
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Revert "add check for nil snapamount to prevent snapping angles even if the option for it is off"
This reverts commit 4bf177c4c4 .
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2024-08-25 15:48:21 -05:00 |
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penolakushari
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313c511682
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Fixed setting gizmo offset to bones on non phys and parented entities
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2024-08-25 20:57:59 +03:00 |
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penolakushari
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1d1fe7dc20
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Moved bone scaling related operations into a function for easier maintability
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2024-08-25 18:42:37 +03:00 |
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penolakushari
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52add471f7
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Made rgm axis assign the convars to its own variables in case of creating it through left click
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2024-08-25 10:27:31 +03:00 |
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vlazed
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4bf177c4c4
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add check for nil snapamount to prevent snapping angles even if the option for it is off
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2024-08-24 19:59:57 -05:00 |
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penolakushari
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4205277f7e
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Using color constants in the setdrawcolor functions now
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2024-08-25 00:03:19 +03:00 |
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penolakushari
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57e0601f5e
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Made UI show different bone types in different colors, green for physical, cyan for nonphysical, yellow for procedural and red for parented. Fixed errors related to switching selected entity with adv bone select on, added more colors to constants
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2024-08-24 23:09:07 +03:00 |
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penolakushari
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ce09e6a2a7
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Relative bone scale mode should now have more precise scaling on several axises, rather than selecting 1 of them
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2024-08-24 15:28:38 +03:00 |
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penolakushari
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04ff90dd15
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Merge pull request #50 from penolakushari/radialoverflow
UI Scaling to screen res
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2024-08-24 15:26:27 +03:00 |
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