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Added replicated flag to the sv_ragdollmover_max_prop_ragdoll_bones so it should now work properly in multiplayer
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@ -3,7 +3,7 @@ TOOL.Category = "Poser"
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TOOL.Command = nil
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TOOL.ConfigName = ""
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CVMaxPRBones = CreateConVar("sv_ragdollmover_max_prop_ragdoll_bones", 32, FCVAR_ARCHIVE + FCVAR_NOTIFY, "Maximum amount of bones that can be used in single Prop Ragdoll", 0, 4096)
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CVMaxPRBones = CreateConVar("sv_ragdollmover_max_prop_ragdoll_bones", 32, FCVAR_ARCHIVE + FCVAR_NOTIFY + FCVAR_REPLICATED, "Maximum amount of bones that can be used in single Prop Ragdoll", 0, 4096)
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local APPLIED = 2
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local APPLY_FAILED = 3
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