Tora
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f66a458875
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Update ragdollmover_tools.properties
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2024-12-19 21:24:04 +03:00 |
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penolakushari
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bb67e6e6b8
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Added an option to lock/unlock physical position and rotation at once
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2024-11-03 07:02:32 +03:00 |
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penolakushari
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0aec46bbb0
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Locking bone to another bone should now hide angle and position locks in adv bone select options, added reset gizmo offset option to adv bone select options for quicker workflow when setting offset is needed
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2024-10-02 22:53:17 +03:00 |
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penolakushari
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874edb41a6
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Radial bone options menu now has colored options, things of similar functionality are colored in the same color. Any physics related locks will now make bones appear as locks in adv bone select mode, so it should be easier to find them. Corrected localization
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2024-09-30 23:45:41 +03:00 |
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penolakushari
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5ec7072d56
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Added ability to right click on bones in adv boneselect to bring up menu of additional bone functions
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2024-09-30 02:02:59 +03:00 |
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penolakushari
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2c21cabe8f
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Merge branch 'Winded:master' into scalefix
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2024-09-13 23:24:24 +03:00 |
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Tora
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bed6155995
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Update ragdollmover_ui.properties
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2024-09-13 22:40:33 +03:00 |
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Tora
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44fcf96798
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Add files via upload
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2024-09-13 22:38:38 +03:00 |
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Tora
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b3c5a6e230
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Updated Turkish Language
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2024-09-13 22:35:02 +03:00 |
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Tora
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cc5b5e2a63
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Updated Turkish Localization
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2024-09-13 22:31:51 +03:00 |
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Tora
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64267c8278
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Update ragdollmover_tools.properties
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2024-09-13 22:23:01 +03:00 |
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Tora
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7a50165aa6
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Add New Lines
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2024-09-13 22:10:25 +03:00 |
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penolakushari
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acc13ccd1c
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Fixed some UI errors related to locking bones, added advanced bone select functionality to locking bones
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2024-09-10 22:53:04 +03:00 |
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penolakushari
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0e696a43d4
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Added russian localization to the changelog panel
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2024-09-09 23:36:15 +03:00 |
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vlazed
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c83434a55e
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Add another option to run 'ragdollmover_changelog' to view patch notes
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2024-09-09 10:37:59 -05:00 |
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vlazed
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1f3ac8b1e6
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Localization for ui related phrases in ragdoll mover (EN currently)
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2024-09-08 22:40:44 -05:00 |
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penolakushari
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ca5b32f478
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Fixed typo in russian localization, adv bone select will not activate without an entity selected, prop ragdolls should now attach bones correctly in the bone tree
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2024-08-15 22:26:33 +03:00 |
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penolakushari
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e0f6c697d7
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Added advanced bone select mode
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2024-08-15 00:16:26 +03:00 |
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penolakushari
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801c408657
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Changed tool refresh rate to be called interval, so it is a more precise term to what it does
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2024-08-08 19:07:32 +03:00 |
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penolakushari
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689b6ecce0
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Rearranged tool UI, added relative bone scaling, made it possible for nonphys bones to set gizmo offset to other bones
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2024-07-31 00:59:22 +03:00 |
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penolakushari
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164879ebcf
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Added an option to move the id number in translations of prop ragdoll tool when selecting props
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2024-06-28 20:44:19 +03:00 |
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penolakushari
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9a57ee7203
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Changed amount of bones to look through in functions back to 256 from 512, physical bones moved through nonphysical ones in precise manipulation tab now get added to the physgun undo, IK select all button now switches between its text depending on what it'll do, tool now should be able to move root bones on Advanced Bonemerged entities, reset all bones in precise manipulation tab will now actually reset all bones
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2024-04-07 15:28:55 +03:00 |
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Talha Berkay Akbulut
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db5f1f4673
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Updated Turkish Localization
Added New Lines
Fixed Context for better understanding
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2024-02-08 02:52:56 +03:00 |
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penolakushari
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e6cb2c90f9
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Added missing localization lines to the IK tool, corrected english localization in some places to be more precise and less snarky, added russian localization
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2024-02-07 21:53:37 +03:00 |
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Talha Berkay Akbulut
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9eb146ea91
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Updated Turkish Localization
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2024-02-04 15:09:43 +03:00 |
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penolakushari
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240274f20b
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Move physical bones with nonphysical now works with scaling mode, precise nonphysics manipulation tab also allows to move physical bones if physmove setting is on, there is now option to lock scaling of any bone to prevent it from being scaled with scale children mode on, added a purple halo to prop ragdoll tool when hovering over entries of used entities in UI
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2024-02-03 21:09:39 +03:00 |
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penolakushari
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615e702b40
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Added option to move physical bones with nonphysical ones, works best with ragdoll stretch and weight applied to the ragdoll for maximum bone moving experience
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2024-02-03 02:13:59 +03:00 |
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penolakushari
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50435e2f7e
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Added an option to move children of the currently scaled bone, allows to properly make big hands
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2024-01-28 23:12:20 +03:00 |
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penolakushari
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ecbcd8e832
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Added a way to addd props to a prop ragdoll tab through left clicking on them
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2024-01-07 19:16:28 +03:00 |
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penolakushari
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cdffb230a4
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Added ability to freeze/unfreeeze bones of ragdolls and props ragdolls and selecting constrained entities through right click menu. Fixed prop ragdoll notifications being broken
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2023-12-29 17:15:19 +03:00 |
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Matt
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a69e0f9f97
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Update ragdollmover_tools.properties
Added New Translation
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2023-11-13 21:51:55 +03:00 |
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penolakushari
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3bcbacdbe0
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Merge branch 'Winded:master' into prop_ragdoll
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2023-11-12 20:26:38 +03:00 |
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Matt
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494044adbb
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Create ragdollmover_tools.properties
Turkish Language
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2023-11-12 15:18:20 +03:00 |
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penolakushari
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a19d103949
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Added localization resource and notifications to prop ragdoll tool, removed some checks from ragdoll mover as a test whether gmod crashes now without them
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2023-08-19 21:02:48 +03:00 |
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penolakushari
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630d23955d
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Basic use for Prop ragdoll tool now works as was intended, using secondary fire will make it select all constrained entities that player aimed at, which would allow to set a custom skeleton for prop ragdoll through drag and drop feature. Pressing reload on entities with Prop Ragdoll data will dissolve the prop ragdoll. Removing one of the entities that make up a prop ragdoll will dissolve it too. Constrained entities tab in ragdoll mover will now ignore props that are parented to something. IK Chains creator tool now supports saving prop ragdoll IKs
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2023-08-17 20:20:39 +03:00 |
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penolakushari
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dee4970846
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Added experimental concept for prop ragdoll tool which currently will create ragdoll chain out of 4 physics props, reworked ragdoll mover and ik tool to cooperate with prop ragdoll, optimized net messages to use less bits
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2023-08-10 00:28:14 +03:00 |
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penolakushari
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71fdee9b70
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IK Chain creator tool will now show physical skeleton of a ragdoll, and also show on HUD bones that were selected for current IK chain. Added IK chain saving and loading, IK chains will be saved in the data/rgmik folder
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2023-07-17 03:39:49 +03:00 |
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penolakushari
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5ae5c0ba84
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Added ability to enable/disable additional IK chains in ragdoll mover, as well as reworked the way binder buttons behave when resizing tool's menu
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2023-07-10 23:56:56 +03:00 |
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penolakushari
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10bbfc3a21
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IK adjustments, IK chain creator UI overhaul, added 6 more additional IK chain slots to creator that ragdoll mover can't work with yet, + made it so knee bone for IK would have to be manually selected, which allows to make IKs for limbs with more than 3 bones, although it stil only uses 3 IK bones
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2023-07-05 00:00:54 +03:00 |
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penolakushari
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ae12b41655
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Added snapping options to the resource file + formatting
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2023-07-03 10:13:12 +03:00 |
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penolakushari
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be3519a138
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Quality of life stuff - bone locking and constrained entity locking will now play a sound and change icon of the bone that will have another bone locked to it, or entity that will be locked to some bone, and added tips for them. Added buttons to select all IKs in IK tab, and button to reset all bones in bone manipulation tab
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2023-04-24 03:41:03 +03:00 |
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penolakushari
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0d9101f5bf
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Added an option to disable entity selection to prevent accidental entity selection, which would result in resetting ragdoll mover locks. Also did a bit of cleanup in the script
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2023-04-22 15:16:46 +03:00 |
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penolakushari
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ea064cc14b
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Added ability to lock constrained entities to selected entity to move them together, adjusted ragdoll mover messages, added horizontal bar to parented entities bonetree considering it can expand horizontally now with being able to see children of children
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2023-03-21 00:49:17 +03:00 |
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penolakushari
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dced6edaf1
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Added ability to lock bones of a ragdoll to each other, and moved around dermamenu panels for bones so All is the topmost panel rather than the bottom one
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2023-03-12 23:50:37 +03:00 |
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penolakushari
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4e94db8c01
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Added functionality to draw lines towards child and parent bones of currently hovered bone, hovering over entity names in child entity list will also show origin position of hovered entity, added an option to show all bones of currently selected entity
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2023-03-11 19:17:48 +03:00 |
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penolakushari
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1946e6cea9
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Added options to only show physical or nonphysical bones in the bonetree, or make it show all bones as it did before (default behavior). Cleaned up some useless code as doesn't seem like clients can tell how many physobjects ragdolls have
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2023-03-11 01:43:44 +03:00 |
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penolakushari
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46fb32d6ac
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Removed buttons for bone manipulation commands and physbone locking, instead put them into the bonetree menu where they are called by right clicking on the bone that is to be manipulated. added options to apply nonphys bone resetting or scale to zero to all children bones
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2023-03-08 04:01:54 +03:00 |
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penolakushari
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92404b381a
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Added gizmo offset tab, changed tool info section for UI, fixed issue with bone scale not working when selecting physics prop without moving it
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2023-02-18 22:19:38 +03:00 |
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penolakushari
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e1b7343590
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Fixed issue with bones not switching, made it so ragdoll mover will send its language resources file to clients in multiplayer, added precise non physical bone manipulation options
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2022-06-05 23:09:03 +03:00 |
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penolakushari
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d38380f9f5
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Figured out how the hidden rotation gizmos work, now should work with the new version
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2022-01-31 17:54:17 +03:00 |
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