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mirror of https://github.com/wgetJane/ttt-combattext.git synced 2025-03-04 03:13:18 -05:00
Commit Graph

48 Commits

Author SHA1 Message Date
Jane
48f37bcfd3 remove rounding cvar and use dmg accumulator instead 2023-05-09 21:13:33 +08:00
Jane
c0bd541be0 force workshop download 2023-05-09 20:36:00 +08:00
Jane
61b6e9a93c change ttt2 menu icon 2023-05-09 20:35:31 +08:00
Jane
ec0d4b1bdc make netmsg unreliable by default 2023-05-09 20:33:41 +08:00
Jane
4c6079d2f6 try to fix some obscure bug
i cannot replicate it but apparently some people see the damage number with a weird offset
2023-05-09 20:31:11 +08:00
Jane
8016520f46 update readme 2022-08-23 11:17:27 +08:00
Jane
173b803a48 add support for ttt2 armour system 2022-08-23 11:12:57 +08:00
Jane
f357e88598 add support for ttt2 settings menu 2022-08-23 11:10:20 +08:00
Jane
bc60a85406 add support for ttt2 explosive armour 2022-08-23 09:15:48 +08:00
Jane
3d5728ffb5 add ttt_combattext_unreliable cvar 2022-08-22 23:35:06 +08:00
Jane
ef8efdcf11 add ttt_combattext_npcinfl cvar 2022-08-22 21:20:50 +08:00
Jane
7ed9d70a28 add support for Custom Roles 2022-08-22 21:16:13 +08:00
Jane
4eee536c38 set default rounding to floor 2022-08-22 20:40:20 +08:00
Jane
18d7ee1e0b check weapon when bypassing LoS check 2022-08-22 18:11:35 +08:00
Jane
9120589d9d fix typo 2022-05-16 18:21:24 +08:00
Jane
378950587e check for m_takedamage 2022-05-16 17:55:37 +08:00
Jane
b440069386 allow on nextbots 2022-04-11 13:22:48 +08:00
Jane
6298bdecc1 remove removed entities from batching table
entities in weak tables don't get properly gc'd
2021-03-21 16:02:15 +08:00
Jane
e36b3339ae update readme 2021-03-21 15:59:34 +08:00
Jane
0a6da8aea3 improved batching against multiple targets
a dictionary of damaged victims is used for damage text batching
this is obviously a bit less performant than only checking the tail,
but this fixes damage text batching when attacking multiple targets,
noticeably with multi-shot or fast-firing weapons (shotguns and smgs)
2021-03-01 14:53:16 +08:00
Jane
e243574ccc improved linked list performance with node pool
store tables in a stack to be recycled to avoid frequent table creation/destruction
2021-02-28 09:12:40 +08:00
Jane
848cb58352 optimised linked list performance 2021-02-27 13:16:45 +08:00
Jane
90611a9429 fix incorrect altitude being used for killed players when ping is high 2021-02-24 11:55:32 +08:00
Jane
1330a57c3c use the same table for all traces 2021-02-16 15:03:33 +08:00
Jane
bb45affde9 add text shadow option 2021-02-07 22:48:52 +08:00
Jane
489af8dc0c update readme 2021-02-07 12:10:12 +08:00
Jane
5f75750c10 add console command to access settings in any gamemode 2021-02-07 11:48:56 +08:00
Jane
6b55f15f10 fix bug with sound file text entry 2021-02-06 16:05:01 +08:00
Jane
6864dfaa8d add sandbox settings 2021-02-06 12:34:17 +08:00
Jane
8fdfe388d5 add experimental option to use IGModAudioChannel 2021-02-05 11:21:55 +08:00
Jane
5e2bf77f21 add autocompletion for sound file text entry 2021-02-04 18:40:28 +08:00
Jane
a06daef51b add localization support; closes #2 2021-02-04 13:19:40 +08:00
Jane
f4a792ba3f ttt2: fix incorrect altitude being used for killed players 2021-02-02 18:33:15 +08:00
Jane
37fe7b13b7 add some ttt2 support
ttt_combattext_bodyarmor 1/2 is now compatible with ttt_armor_classic 1
2021-02-02 13:57:53 +08:00
Jane
f1c7ec837d stop calling Vector() every frame 2021-02-02 11:37:46 +08:00
Jane
ebeedc92ee add some screenshots to readme 2021-02-01 14:56:12 +08:00
Jane
4d229e9749 fix a small issue causing damage text to disappear for 1 frame 2021-01-28 15:53:52 +08:00
Jane
06a22c6bb2 2021-01-27 19:23:52 +08:00
Jane
72fedcc860 closes #1 2021-01-15 21:40:41 +08:00
Jane
b4a9a4ede0 2021-01-14 07:09:03 +08:00
Jane
7cfc824fa0 2021-01-13 20:50:49 +08:00
Jane
1dd0062813 2021-01-12 23:26:39 +08:00
Jane
2a76ae5656 2021-01-11 18:03:30 +08:00
Jane
cdde5f3051 2021-01-04 12:28:18 +08:00
Jane
32a46e97a9 2021-01-03 13:21:54 +08:00
Jane
28b7b3fd70 2020-12-31 23:52:11 +08:00
Jane
ea6e94d416 2020-12-31 22:46:45 +08:00
Jane
f66f9ac9f6 2020-12-24 23:32:36 +08:00