make m9k semi automatic rifles fully automatic (pt 2)

This commit is contained in:
edshot99 2024-12-02 21:20:56 -06:00
parent 51179ff2da
commit bab5f3c375
3 changed files with 3 additions and 3 deletions

View File

@ -41,7 +41,7 @@ SWEP.Primary.DefaultClip = 60 -- Bullets you start with
SWEP.Primary.KickUp = 0.5 -- Maximum up recoil (rise) SWEP.Primary.KickUp = 0.5 -- Maximum up recoil (rise)
SWEP.Primary.KickDown = 0.3 -- Maximum down recoil (skeet) SWEP.Primary.KickDown = 0.3 -- Maximum down recoil (skeet)
SWEP.Primary.KickHorizontal = 0.5 -- Maximum up recoil (stock) SWEP.Primary.KickHorizontal = 0.5 -- Maximum up recoil (stock)
SWEP.Primary.Automatic = false -- Automatic = true; Semi Auto = false SWEP.Primary.Automatic = true -- Automatic = true; Semi Auto = false
SWEP.Primary.Ammo = "ar2" -- pistol, 357, smg1, ar2, buckshot, slam, SniperPenetratedRound, AirboatGun SWEP.Primary.Ammo = "ar2" -- pistol, 357, smg1, ar2, buckshot, slam, SniperPenetratedRound, AirboatGun
-- Pistol, buckshot, and slam always ricochet. Use AirboatGun for a light metal peircing shotgun pellets -- Pistol, buckshot, and slam always ricochet. Use AirboatGun for a light metal peircing shotgun pellets

View File

@ -40,7 +40,7 @@ SWEP.Primary.DefaultClip = 60 -- Bullets you start with
SWEP.Primary.KickUp = 0.6 -- Maximum up recoil (rise) SWEP.Primary.KickUp = 0.6 -- Maximum up recoil (rise)
SWEP.Primary.KickDown = 0.6 -- Maximum down recoil (skeet) SWEP.Primary.KickDown = 0.6 -- Maximum down recoil (skeet)
SWEP.Primary.KickHorizontal = 0.6 -- Maximum up recoil (stock) SWEP.Primary.KickHorizontal = 0.6 -- Maximum up recoil (stock)
SWEP.Primary.Automatic = false -- Automatic = true; Semi Auto = false SWEP.Primary.Automatic = true -- Automatic = true; Semi Auto = false
SWEP.Primary.Ammo = "ar2" -- pistol, 357, smg1, ar2, buckshot, slam, SniperPenetratedRound, AirboatGun SWEP.Primary.Ammo = "ar2" -- pistol, 357, smg1, ar2, buckshot, slam, SniperPenetratedRound, AirboatGun
-- Pistol, buckshot, and slam always ricochet. Use AirboatGun for a light metal peircing shotgun pellets -- Pistol, buckshot, and slam always ricochet. Use AirboatGun for a light metal peircing shotgun pellets

View File

@ -41,7 +41,7 @@ SWEP.Primary.DefaultClip = 60 -- Bullets you start with
SWEP.Primary.KickUp = .4 -- Maximum up recoil (rise) SWEP.Primary.KickUp = .4 -- Maximum up recoil (rise)
SWEP.Primary.KickDown = .4 -- Maximum down recoil (skeet) SWEP.Primary.KickDown = .4 -- Maximum down recoil (skeet)
SWEP.Primary.KickHorizontal = .6 -- Maximum up recoil (stock) SWEP.Primary.KickHorizontal = .6 -- Maximum up recoil (stock)
SWEP.Primary.Automatic = false -- Automatic/Semi Auto SWEP.Primary.Automatic = true -- Automatic/Semi Auto
SWEP.Primary.Ammo = "ar2" -- pistol, 357, smg1, ar2, buckshot, slam, SniperPenetratedRound, AirboatGun SWEP.Primary.Ammo = "ar2" -- pistol, 357, smg1, ar2, buckshot, slam, SniperPenetratedRound, AirboatGun
-- Pistol, buckshot, and slam always ricochet. Use AirboatGun for a light metal peircing shotgun pellets -- Pistol, buckshot, and slam always ricochet. Use AirboatGun for a light metal peircing shotgun pellets
SWEP.SelectiveFire = true SWEP.SelectiveFire = true