From bab5f3c3750281207e5bda30509cfdc973472228 Mon Sep 17 00:00:00 2001 From: edshot99 Date: Mon, 2 Dec 2024 21:20:56 -0600 Subject: [PATCH] make m9k semi automatic rifles fully automatic (pt 2) --- m9k_automatic_assault_rifles/lua/weapons/m9k_fal/shared.lua | 2 +- m9k_automatic_assault_rifles/lua/weapons/m9k_m14sp/shared.lua | 2 +- .../lua/weapons/m9k_m16a4_acog/shared.lua | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/m9k_automatic_assault_rifles/lua/weapons/m9k_fal/shared.lua b/m9k_automatic_assault_rifles/lua/weapons/m9k_fal/shared.lua index 3b19b0f..b774797 100644 --- a/m9k_automatic_assault_rifles/lua/weapons/m9k_fal/shared.lua +++ b/m9k_automatic_assault_rifles/lua/weapons/m9k_fal/shared.lua @@ -41,7 +41,7 @@ SWEP.Primary.DefaultClip = 60 -- Bullets you start with SWEP.Primary.KickUp = 0.5 -- Maximum up recoil (rise) SWEP.Primary.KickDown = 0.3 -- Maximum down recoil (skeet) SWEP.Primary.KickHorizontal = 0.5 -- Maximum up recoil (stock) -SWEP.Primary.Automatic = false -- Automatic = true; Semi Auto = false +SWEP.Primary.Automatic = true -- Automatic = true; Semi Auto = false SWEP.Primary.Ammo = "ar2" -- pistol, 357, smg1, ar2, buckshot, slam, SniperPenetratedRound, AirboatGun -- Pistol, buckshot, and slam always ricochet. Use AirboatGun for a light metal peircing shotgun pellets diff --git a/m9k_automatic_assault_rifles/lua/weapons/m9k_m14sp/shared.lua b/m9k_automatic_assault_rifles/lua/weapons/m9k_m14sp/shared.lua index fed2c99..89e795e 100644 --- a/m9k_automatic_assault_rifles/lua/weapons/m9k_m14sp/shared.lua +++ b/m9k_automatic_assault_rifles/lua/weapons/m9k_m14sp/shared.lua @@ -40,7 +40,7 @@ SWEP.Primary.DefaultClip = 60 -- Bullets you start with SWEP.Primary.KickUp = 0.6 -- Maximum up recoil (rise) SWEP.Primary.KickDown = 0.6 -- Maximum down recoil (skeet) SWEP.Primary.KickHorizontal = 0.6 -- Maximum up recoil (stock) -SWEP.Primary.Automatic = false -- Automatic = true; Semi Auto = false +SWEP.Primary.Automatic = true -- Automatic = true; Semi Auto = false SWEP.Primary.Ammo = "ar2" -- pistol, 357, smg1, ar2, buckshot, slam, SniperPenetratedRound, AirboatGun -- Pistol, buckshot, and slam always ricochet. Use AirboatGun for a light metal peircing shotgun pellets diff --git a/m9k_automatic_assault_rifles/lua/weapons/m9k_m16a4_acog/shared.lua b/m9k_automatic_assault_rifles/lua/weapons/m9k_m16a4_acog/shared.lua index 21ee2cb..b7f23db 100644 --- a/m9k_automatic_assault_rifles/lua/weapons/m9k_m16a4_acog/shared.lua +++ b/m9k_automatic_assault_rifles/lua/weapons/m9k_m16a4_acog/shared.lua @@ -41,7 +41,7 @@ SWEP.Primary.DefaultClip = 60 -- Bullets you start with SWEP.Primary.KickUp = .4 -- Maximum up recoil (rise) SWEP.Primary.KickDown = .4 -- Maximum down recoil (skeet) SWEP.Primary.KickHorizontal = .6 -- Maximum up recoil (stock) -SWEP.Primary.Automatic = false -- Automatic/Semi Auto +SWEP.Primary.Automatic = true -- Automatic/Semi Auto SWEP.Primary.Ammo = "ar2" -- pistol, 357, smg1, ar2, buckshot, slam, SniperPenetratedRound, AirboatGun -- Pistol, buckshot, and slam always ricochet. Use AirboatGun for a light metal peircing shotgun pellets SWEP.SelectiveFire = true