Fesiug
68e575bf89
Addon jason has been out of date for a while but I use it here have it
2021-08-16 03:22:02 -04:00
Fesiug
97f0fa1f4b
Test this out, how does it do?
2021-08-16 03:18:24 -04:00
Fesiug
dc5f123e6f
Gotta
2021-08-16 03:17:52 -04:00
Fesiug
1fabee5ac5
We have a little bit of fun
2021-08-15 19:50:32 -04:00
Fesiug
fbcbed36a8
Turn that shit down
2021-08-12 20:17:32 -04:00
Fesiug
216027070e
Bobbing edits, don't go fucking mental on default viewmodel settings
2021-08-12 19:41:57 -04:00
Fesiug
a8923747f2
calm down the Midpoints a tad
2021-08-12 16:57:54 -04:00
Fesiug
39f21f344d
temporarily disable that suit zoom handling thing because it does the weird snappy vm bug
2021-08-12 16:51:57 -04:00
Fesiug
cf2c0f2e8d
List VM bodygroups
2021-08-10 22:38:16 -04:00
TheOnly8Z
8d892ee52e
autostats for Add_ClipSize and Mult_ClipSize
2021-08-11 00:44:18 +08:00
TheOnly8Z
2a0760511b
round capacity
2021-08-11 00:40:49 +08:00
Haodong Mo
e99dd4f52d
Added arccw_dev_benchgun
2021-08-09 19:34:41 +10:00
TheOnly8Z
3c5751e95a
removed trigger delay release idle reset (words, I know)
2021-08-09 16:00:26 +08:00
Haodong Mo
3d65507cdf
Teeny tiny little thing instantly fixes burst jamming
2021-08-09 17:33:47 +10:00
rzen1th
3559978747
DistantShootSoundSilenced
...
ez
2021-08-06 21:27:47 -05:00
TheOnly8Z
413285e014
Merge pull request #80 from lionbryce/master
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self.Owner is deprecated
2021-08-05 18:12:38 +08:00
Fesiug
a270cc9a17
Calling traces in GetViewmodelPosition freaks?
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This will fix certain playermodels bugging the viewmodel making it flicker but will disable the near-walling VM effect
2021-08-02 11:44:35 -04:00
Fesiug
c0297ffe4d
some stuff i hadnt pushed
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Viewmodel shake convar in case you don't like it
Demos do not allow for shaking the viewmodel and camera (this fixes some stuff in demos)
SP runawayburst doesn't feel weird anymore
Bullet force modified
Gun tilts when moving forward or backward a bit
2021-08-02 09:48:00 -04:00
bryce
9de4335f18
self.Owner is deprecated
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for those wondering, self.Owner just ends up indexing like 3 times before it finally checks self:GetOwner()
2021-08-01 00:32:01 -04:00
Arctic
e8773500e3
Merge pull request #79 from lionbryce/patch-2
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Let's not redefine constants continually
2021-08-01 13:57:19 +10:00
bryce
6e0a68fa4c
Let's not redefine constants continually
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I usually don't like committing micro-optimizations but I feel like this is more of a standard coding convention thing.
Though someone should start localizing things, I see this particular file repeatedly calls the same functions like wep:GetBuff("AimAssist", true)
2021-07-31 23:48:43 -04:00
TheOnly8Z
4927156b7b
Merge pull request #78 from lionbryce/patch-1
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Fixed attempt to perform arith on global "profile" (a nil value)
2021-07-30 15:49:20 +08:00
bryce
20af16d203
Keep things local and fixed OR logic
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"(profile + 1) or 1" the or 1 will never happen, I think you meant (profile or 0) + 1? either way, that wasn't needed
Kept the or after the getbuff_override incase that can somehow return nil
2021-07-26 19:59:17 -04:00
bryce
53593803d0
we know weapon must be valid
2021-07-26 19:53:43 -04:00
TheOnly8Z
130ca6444c
attload safeguard
2021-07-20 23:50:16 +08:00
Fesiug
c305e86f8a
Bipod is more lenient
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Document Mult_BipodRange sometime
2021-07-14 16:59:33 -04:00
Fesiug
0c52186c20
Only enter UBGL if we're free
2021-07-13 15:41:51 -04:00
TheOnly8Z
b6c45b42d0
Remove TTT menu IsAdmin check
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TTT2 changes to menu makes the tabs load before LocalPlayer is valid
just load the whole admin menu. It's not like the user can edit it anyways
2021-07-03 15:53:42 +08:00
Fesiug
a8585cef32
bite me (in mah booty hole)
2021-07-02 17:37:38 -04:00
Fesiug
d8abeb7b1b
does this fix... something...? :face_with_raised_eyebrow:
2021-07-02 17:37:22 -04:00
Fesiug
2605069930
FCG longer names, (no) firemode bars cooler
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We have advanced past the need for 4 character firemode names
2021-07-01 16:06:07 -04:00
Fesiug
0b5617ba24
3999kg of weed
2021-07-01 15:46:28 -04:00
Fesiug
b9faef7c3d
4000kg of weed
2021-07-01 15:34:09 -04:00
Fesiug
ac63342b6f
This ugly fucking thing
2021-07-01 14:23:15 -04:00
TheOnly8Z
0f95dca976
Merge branch 'master' of https://github.com/HaodongMo/ArcCW
2021-07-02 01:48:09 +08:00
TheOnly8Z
6001f15c8f
range fraction deducts rangemin from range
2021-07-02 01:47:56 +08:00
Fesiug
d28bba614e
Merge branch 'master' of https://github.com/HaodongMo/ArcCW
2021-07-01 07:41:48 -04:00
Fesiug
b7efa11965
idk but this fixes it
2021-07-01 07:41:38 -04:00
TheOnly8Z
273de458a6
add sway to menus
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arccw_enable_sway enabled by default (most guns have 0 sway so this is fine)
arccw_add_sway cvar to add sway to all guns
2021-06-30 15:56:25 +08:00
TheOnly8Z
0928f4e740
Bipod default values to 1
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so that guns without integral bipods don't become laser guns when you plop the bad boys down
2021-06-30 15:05:41 +08:00
TheOnly8Z
7ccc04ff68
autostat improvements
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add bipod autostat replacing the previous 3 lines
ammo override doesn't disappear when ammo type changes
2021-06-30 15:01:11 +08:00
Haodong Mo
dc81074cd0
Revert "arccw_bodydamagemult_cancel actually working now"
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This reverts commit 58140e7b53
.
2021-06-28 17:40:09 +10:00
TheOnly8Z
78567703a4
bro watch your return values
2021-06-26 11:58:30 +08:00
TheOnly8Z
58140e7b53
arccw_bodydamagemult_cancel actually working now
2021-06-26 10:05:18 +08:00
TheOnly8Z
d781e91d4f
add wep and att parameter to autostat hooks
2021-06-26 09:30:44 +08:00
Haodong Mo
9dfdcb8d8e
ahem
2021-06-25 13:10:53 +10:00
Haodong Mo
58cec7aedb
Merge branch 'master' of https://github.com/HaodongMo/ArcCW
2021-06-25 13:10:32 +10:00
Haodong Mo
8514620ab5
Try this
2021-06-25 13:10:30 +10:00
Fesiug
12a2ac9760
test 2
2021-06-24 19:55:28 -04:00
Fesiug
303f55a9f3
test for oranche server
2021-06-24 19:44:56 -04:00