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https://github.com/Winded/RagdollMover.git
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![]() * Fix gizmos not catching up to cursor position + By default, the rgm_axis is created with MOVETYPE_NONE on the client, which causes the gizmo to delay its movement to the cursor. This fixes it by setting its movetype to MOVETYPE_VPHYSICS, replicating the behavior seen from tool ghost entities. * Fixed inability to click on gizmos in some environments * Change behavior for func_brush functionality + Added InitPostEntity hook to insert ragdollmover to all func_brush entities with a m_tblToolsAllowed field, which fixes unselectable gizmos in func_brush entities for singleplayer and multiplayer - Removed rgm_ghost and ghost padding implementations, which has been superseded by the above hook * Generalize to entities with brush planes instead of strictly func_brush * Improved appending of ragdollmover to m_tblToolsAllowed - Changed previous method to target all brush entities with a gmod_allowtools key instead of func_brush alone. This allows Ragdoll Mover to still be used if the brush entity has this key for some reason. * Move table insert logic into the shared RGMAllowTool hook - Moved table.insert of ragdollmover tool mode into rgmAllowTool hook - Changed realm of EntityKeyValue to shared instead of server |
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autorun | ||
entities/rgm_axis | ||
ragdollmover | ||
vgui | ||
weapons/gmod_tool/stools |