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Put net message related stuff into a table with functions related to them within the ragdoll mover tool, to help with readability. Assuming overhead from calling table + functions should not be an issue, considering that net messages aren't being as spammy as they used to. Also made big gray disc not being able to rotate nonphys bones - it wasn't doing it correctly before anyway
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@ -821,8 +821,7 @@ do
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end
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if self.axistype == 4 then
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rotateang = nphysangle + localized
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_a = rotateang
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_a = nphysangle
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else
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_a = ent:GetManipulateBoneAngles(bone)
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_a = _a*1 -- do this to copy angle in case if we're rotating advanced bonemerged stuff
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