wac/CHANGELOG.md
2014-04-04 09:42:37 +02:00

1.5 KiB

Version 339

Aircraft Version 31

  • Arcade mode is now easier
  • Fixed clientside emitter error

Version 338

Aircraft

  • Added maintenance station

Version 337

Aircraft

  • Fixed helicopter thrust being too high at lower tickrate
  • Fixed aircraft RPM being higher at lower tickrate
  • Fixed wheeled aircraft behaving weird
  • Added menu option to disable damage
  • Added option to lower volume
  • Fixed camera when aircraft has no weapons (closes #89)
  • Changed key smoothing factor (speed 3.5 instead of 5)
  • Added option to disable damage (closes #86)

Version 334

Aircraft

  • Fixed #82
  • Added 'Arcade Mode'
  • Lowered sensitivity a little
  • Removed WZ-10 models
  • Changed camera and switch weapon buttons to right mouse and F, respectively

Version 332

Aircraft:

  • Player no longer ejects after entering (closes #46)
  • Removed joystick debug MsgN call (closes #81)
  • Clientside think no longer runs when Initialize failed (closes #58)
  • Joystick buttons now keep working after they have been pressed (closes #79)
  • Joystick buttons now work for clientside events (closes #44)
  • Added gatling gun damage setting (closes #76)
  • realism slider (closes #75)
  • Fixed bullets colliding with aircraft (closes #74)
  • Fixed weapon spam after aircraft crashes (issue 73)
  • Fixed issue 71 (I guess?)
  • Tweaked autorotation (issue 72)
  • Rotor sound can now be heard further away
  • Removed duplicate models

SWEPs:

  • Fixed GMod camera not being able to rotate
  • Removed data/WAC SWEPs (now in lua/wac/weapons)