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renamed effects to prevent conflicts
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@ -1,7 +1,7 @@
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game.AddParticles( "particles/muzzleflashes_test.pcf" )
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game.AddParticles( "particles/arc9_fas_muzzleflashes.pcf" )
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game.AddParticles( "particles/arc9_fas_explosions.pcf" )
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--game.AddParticles( "particles/muzzleflashes_test_b.pcf" ) -- Why and What is this?
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--game.AddParticles( "particles/muzzleflashes_test_b.pcf" ) -- Why and What is this?
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game.AddParticles( "particles/fas_explosions.pcf" )
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PrecacheParticleSystem( "muzzleflash_1" )
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PrecacheParticleSystem( "muzzleflash_1" )
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PrecacheParticleSystem( "muzzleflash_2" )
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PrecacheParticleSystem( "muzzleflash_2" )
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