![]() interesting and if you can can you change the projectile 10 sec to 20 sec and attract radius to 1500 max because in pac3 you can make anything right and I made a projectile that behave like a enemy NPC that follows player and kill's them over time this is why I need it then if you can change it to more like 20 sec and attract radius to 1500 max I don't wanna them to die on 10 sec it is too low 20 sec is good enough survivaler049 — 02/24/2022 and did you increases attract radius ? because then my eye wont kill those it will just fly and do nothing this is why I need attract radius because it is allow the projectile slowly or fly to walk to players or npcs because the attract radius is too low I would be great to increase it on 3000 this sounds good enough survivaler049 — 02/25/2022 yes you can add a new command that on servers they can disable it like pac_attract_radius max 3000 1 is ON 0 is off if it is disabled like 0 off that mean it will be the old 500 max those are just ideals survivaler049 — 03/05/2022 @CapsAdmin is the suggestion good ? survivaler049 — 03/05/2022 @CapsAdmin Caps can you tell me where can I find the attract radius ? net.Start("pac_projectile_attach") net.WriteEntity(ply) net.WriteInt(ent:EntIndex(), 16) net.WriteString(part.UniqueID) net.Broadcast() ent.pac_projectile_uid = part.UniqueID ply.pac_projectiles[ent] = ent ent.pac_projectile_owner = ply I can't see it in code (it is only for me because I really don't wanna wait you to make it) I just can't find anywhere the attract radius Caps ? @CapsAdmin that you think I really need you help and only you know about pac3 survivaler049 — Yesterday at 6:59 PM @CapsAdmin did you add the new feature yet please I really need it if you wont do it just make it for me you can make it for me only the attract radius survivaler049 — Yesterday at 7:09 PM @CapsAdmin can you do it ? |
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.vscode | ||
lua | ||
materials | ||
models/pac | ||
.editorconfig | ||
.gitignore | ||
.travis.yml | ||
addon.json | ||
boneanimlib.txt | ||
CONTRIBUTING.md | ||
COPYING | ||
icon.jpg | ||
README.md | ||
workshop.bat | ||
workshop.sh |
PAC3
PAC3 gives you the ability to personalize your player model's look by placing objects and effects on yourself. You can go from putting just a hat on your head to creating an entire new player model. PAC works on any entity and can also be used as a way to make custom weapons and npcs for your gamemode easily.
You can wear your outfit on any server with PAC3 and everyone should be able to see it on you as long as they have the content you used. If you're using content from Episode 2 (which very few people have mounted) they might see your models as errors.
You can also load custom models (.obj), textures (.jpg and .png) and sounds (.ogg and .wav) from URL.
By default, PAC3 is in basic mode. You can change this by going to options enable advanced mode.
The Wiki for PAC3 can be found here
This addon is also on the workshop
If you're completely new to PAC check out the Beginners FAQ
If you know the basics check out the Intermediate FAQ
You can join the official PAC3 Discord Guild here