CapsAdmin
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4075102b7e
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made the bat file delete the temp gma file when it's done
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2013-08-17 13:45:03 +02:00 |
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CapsAdmin
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75323dd8a3
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added workshop.bat to easily update the workshop version
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2013-08-17 13:43:05 +02:00 |
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CapsAdmin
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f3173c94fb
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added turkish language (by NonHuman)
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2013-08-17 13:13:45 +02:00 |
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CapsAdmin
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1f43232710
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improved fonts and font selection
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2013-08-17 12:48:29 +02:00 |
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CapsAdmin
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8b27772087
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fonts can no longer be something that is not on the font list (this was causing lua errors)
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2013-08-17 12:27:37 +02:00 |
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CapsAdmin
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38908ac7fa
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SafeRemoveEntity on projectiles to prevent errors
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2013-08-16 22:42:07 +02:00 |
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CapsAdmin
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a43ff25e0f
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added position spread to particles
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2013-08-16 22:41:51 +02:00 |
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CapsAdmin
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a6c6769363
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added owner_position to proxy
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2013-08-16 22:41:37 +02:00 |
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CapsAdmin
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a2a5a5c63f
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the property panel can no longer exceed half the screens height in automatic resize mode
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2013-08-16 22:41:18 +02:00 |
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CapsAdmin
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4583a23d81
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added russian translation (by noiwex)
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2013-08-15 19:30:44 +02:00 |
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CapsAdmin
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54e1fd50cc
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fixed hands errors
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2013-08-15 12:02:02 +02:00 |
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CapsAdmin
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c6331882e2
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event arguments will now populate under a collapsible category "arguments" in the main property list instead of in a separate window
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2013-08-14 17:25:27 +02:00 |
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CapsAdmin
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78a2f165d8
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error while trying to browse some sub parts from the load menu due to them not having a name field set
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2013-08-14 15:55:25 +02:00 |
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CapsAdmin
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6103534e01
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forgot to make hands spawnable
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2013-08-14 14:48:01 +02:00 |
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CapsAdmin
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6e2866f9ec
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added more material parameters
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2013-08-14 06:29:06 +02:00 |
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CapsAdmin
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beffc01d3d
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added collapsible properties
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2013-08-14 06:03:19 +02:00 |
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CapsAdmin
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7761c8aa93
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deprecated description (i don't think anyone used this)
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2013-08-14 01:18:13 +02:00 |
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CapsAdmin
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95736fa159
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added scroll bar to properties
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2013-08-14 01:11:44 +02:00 |
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CapsAdmin
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acf1a5378f
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changed most cvars to be savable
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2013-08-14 01:11:31 +02:00 |
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CapsAdmin
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b92fe0b6ba
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prevented drag drop from parenting if it's the same parent
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2013-08-14 01:10:29 +02:00 |
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CapsAdmin
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cc59a5e864
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fixed cloning perserving auto generated names
fixed cloned parts appearing in other parts that have use the same name as the original parent
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2013-08-13 23:20:40 +02:00 |
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CapsAdmin
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f5e057d2ec
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fixed changing aim part with "..." showing entity selection
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2013-08-13 23:09:35 +02:00 |
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CapsAdmin
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210fe9b118
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clamped size to be max 10
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2013-08-13 22:56:53 +02:00 |
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CapsAdmin
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c684de3297
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removed extra clientside check if server projectiles are enabled since it doesn't network properly anyway
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2013-08-13 03:01:19 +02:00 |
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CapsAdmin
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01b725d838
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changed hands to metastruct hands
since the classname changed from hands to none i made the weapon class event be backwards compatible
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2013-08-13 03:00:33 +02:00 |
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CapsAdmin
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056c749635
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attempting to fix pac_sv_projectile not replicating to client properly
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2013-08-10 00:39:24 +02:00 |
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CapsAdmin
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433f8cf396
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fixed hands not using swimming animation in water
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2013-08-10 00:38:56 +02:00 |
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CapsAdmin
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3d6e5ca99d
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fixed language.Add typo
more attempt to fix projectiles getting stuck
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2013-08-07 15:31:04 +02:00 |
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CapsAdmin
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e306356e9f
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physical projectiles now fallback to non physical if the server has physical projectiles disabled
made an attempt to fix physical projectiles getting stuck
added Projectile to language
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2013-08-07 15:24:12 +02:00 |
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CapsAdmin
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a0986d4605
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added hsv_to_color(h,s,v) to proxy
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2013-08-04 02:00:03 +02:00 |
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CapsAdmin
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a89484aea1
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optimized the black triangle hack a little
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2013-08-03 19:47:21 +02:00 |
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CapsAdmin
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4c1afdcbe4
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fixed sub models being loaded by default
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2013-08-03 19:25:51 +02:00 |
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CapsAdmin
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aa67f7b8df
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added a solution for black triangles (add . in front of the obj url (.http://www.sadasd.com/asdsd.obj) and it will attempt to fix the mesh)
_ and other symbols in front of the model url will now store like it does with texture urls
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2013-08-03 18:34:07 +02:00 |
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CapsAdmin
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7eb6277983
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made pac_language save
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2013-08-03 03:32:46 +02:00 |
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CapsAdmin
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36f49c07d3
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added skirt bone (the average of left and right thigh)
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2013-08-02 21:34:49 +02:00 |
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CapsAdmin
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e3ab25afce
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fixed angle part multiplier not doing anything
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2013-08-02 21:34:19 +02:00 |
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CapsAdmin
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ee2e35fcc8
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testing commit hook
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2013-07-30 15:53:03 +02:00 |
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CapsAdmin
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7a8b7b4040
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removed calc angles optimizations
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2013-07-26 19:24:53 +02:00 |
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CapsAdmin
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95286ca990
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added smoothing to render times
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2013-07-25 20:07:35 +02:00 |
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CapsAdmin
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412557f1ed
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reverted removal of InvalidateBoneCache
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2013-07-25 20:07:20 +02:00 |
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CapsAdmin
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2841f2db34
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reverted event hide optimizations
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2013-07-25 14:28:55 +02:00 |
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CapsAdmin
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7e0b3697c0
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Merge branch 'master' of github.com:CapsAdmin/pac3
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2013-07-25 03:30:30 +02:00 |
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CapsAdmin
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cefaf5b9b1
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attempting to fix parts not properly event hiding when an event is removed
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2013-07-25 03:26:44 +02:00 |
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CapsAdmin
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bbe4e211df
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experimental optimization
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2013-07-25 03:01:03 +02:00 |
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CapsAdmin
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2a2b7ff4ac
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Update TODO.txt
nope it didnt work
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2013-07-23 23:48:46 +02:00 |
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CapsAdmin
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21e7055c23
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added manual bone merge example
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2013-07-21 01:55:14 +02:00 |
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CapsAdmin
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beefb09f40
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fixed some mistakes
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2013-07-20 19:19:31 +02:00 |
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CapsAdmin
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555830a54b
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fixed extreme lag with bones
fixed follow bone lagging behind last frames bone
fixed *PartName being set wrongly
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2013-07-20 19:06:20 +02:00 |
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CapsAdmin
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7d7b71e92c
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reworked the bone part a little and added some extra features (it's still backwards compatible)
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2013-07-20 18:30:19 +02:00 |
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CapsAdmin
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454145dc2a
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added a way to toggle with the pac_event command (like pac_event sleep 2)
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2013-07-19 22:52:06 +02:00 |
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