Commit Graph

3243 Commits

Author SHA1 Message Date
CapsAdmin
3695692080 wip faceposer presets 2021-03-30 03:20:15 +02:00
CapsAdmin
4b440180fb sort faceposer props like the toolgun 2021-03-30 01:56:10 +02:00
CapsAdmin
97e3786ff6 fix some issues with motion blur 2021-03-30 01:55:52 +02:00
CapsAdmin
681ada2464 improve mctrl with bones
fix mctrl behaving wrongly with bones in animations
fix snapping issues when grabbing handles in mctrl
rewrite and simplify some of the code
2021-03-30 00:58:01 +02:00
CapsAdmin
d9e2167b16 fix flex not updating properly 2021-03-23 23:31:55 +01:00
CapsAdmin
872beadbd6 call CalcShowHide on parent
fixes bone3 not being able to initially move
2021-03-23 23:31:45 +01:00
CapsAdmin
9b29f7c457 fix inverted IsDrawHidden 2021-03-23 23:31:11 +01:00
CapsAdmin
550bc8043b don't show base parts in editor context menu 2021-03-23 20:28:41 +01:00
CapsAdmin
1fb54d6986 create and use pac.Hash for hashing objects and other things 2021-03-23 20:26:29 +01:00
CapsAdmin
62f2dbe1e8 fix faceposer from merge 2021-03-23 20:25:42 +01:00
CapsAdmin
0541869103 Merge branch 'develop' into refactor 2021-03-21 19:35:13 +01:00
CapsAdmin
8c53467558 Merge branch 'develop' into refactor 2021-03-05 21:04:02 +01:00
CapsAdmin
c3e495db29 Merge branch 'develop' into refactor 2021-03-05 20:40:36 +01:00
Garrett Brown
fe5d827f2a Fix unable to set endianness. 2021-03-05 12:33:48 -05:00
CapsAdmin
b0edcb184b update animation part from UpdateAnimation
attempts to solve issues with desync
2021-03-05 11:07:50 +01:00
CapsAdmin
2cef3314e8 fix hiding weapon with weapon part not working properly 2021-03-01 17:15:39 +01:00
CapsAdmin
e4c3823951 fix clip2 not being converted properly to e2 holos 2021-02-28 12:39:43 +01:00
CapsAdmin
6878cb703b port update behavior from refactor to fix issues with bones on models 2021-02-28 01:04:33 +01:00
CapsAdmin
ecef45ec9e Merge branch 'develop' into refactor 2021-02-25 03:04:56 +01:00
CapsAdmin
cd93309f0f fix spawning old pac dupes not working 2021-02-25 03:02:01 +01:00
CapsAdmin
273f08cc85 optimizations 2021-02-25 01:18:59 +01:00
CapsAdmin
0d8e80cb93 remove jiggle support for bone 3
this can be done much better and more predictably using jiggle parts
2021-02-25 01:18:10 +01:00
CapsAdmin
8fe650fdc5 fix viewmodel editing not working 2021-02-25 01:17:24 +01:00
CapsAdmin
d721d60c0e debug names for animation events 2021-02-25 01:17:07 +01:00
CapsAdmin
b67db1a87d ops 2021-02-25 00:13:09 +01:00
CapsAdmin
660669c68a fix global lookup 2021-02-24 22:59:02 +01:00
CapsAdmin
3f87581445 give friendly name to legacy parts 2021-02-24 22:46:37 +01:00
CapsAdmin
2fcb8d52e1 more error fixes 2021-02-24 12:16:42 +01:00
CapsAdmin
54ed040036 fix potential error 2021-02-24 11:18:51 +01:00
CapsAdmin
33e1ec4448 Merge branch 'develop' into refactor 2021-02-24 07:54:10 +01:00
CapsAdmin
de0f709c1e fix error on dupe 2021-02-24 07:45:00 +01:00
CapsAdmin
5e9fc81d3b fix projectiles parented to hidden models for offset not having the correct position in OnShow
hack to get the proper position of hidden parent parts in OnShow
2021-02-24 00:38:58 +01:00
CapsAdmin
10b250bc12 don't execute command part on show from rendering 2021-02-24 00:38:11 +01:00
CapsAdmin
23bfc213f4 make sure calls to CalcShowOnHide from events and rendering passes from_rendering 2021-02-24 00:37:52 +01:00
CapsAdmin
8e63fe6f8b don't execute editor keyboard shortcuts when typing in console 2021-02-24 00:21:10 +01:00
CapsAdmin
501d890219 refactor how OnDraw is called
don't call GetDrawPosition and GetOwner as many parts don't use it, only use when needed
2021-02-23 21:23:20 +01:00
CapsAdmin
fc5d5d2d22 change projectile to be a movable rather than drawable
it doesn't make sense that it's a drawable
should reduce some latency with firing projectiles
fixes it firing on wear because it's drawn once
2021-02-23 21:04:36 +01:00
CapsAdmin
c27f6c4ee2 add comment 2021-02-23 21:03:36 +01:00
CapsAdmin
293263b344 fix some events triggering on wear 2021-02-23 20:57:48 +01:00
CapsAdmin
34c0512fd3 reduce calls to CalcShowHide to only trigger when events trigger or when hide is turned on and off
this is a bit experimental and might break events
2021-02-23 20:35:14 +01:00
CapsAdmin
46aa193a2f reduce think time for model 2021-02-23 20:33:55 +01:00
CapsAdmin
ad16792970 refactoring 2021-02-23 20:33:11 +01:00
CapsAdmin
3e45e77bc7 remove dead code 2021-02-23 20:32:13 +01:00
CapsAdmin
a134b240f3 remove debug print 2021-02-23 20:31:22 +01:00
CapsAdmin
eacdfc0f2e make use of parent list in GetOwner 2021-02-23 20:31:06 +01:00
CapsAdmin
672bcc8d5b small optimization
avoid calling :GetViewModel
2021-02-23 20:30:21 +01:00
CapsAdmin
adde51fef6 small optimizations 2021-02-23 20:25:38 +01:00
CapsAdmin
67bcf360cd remove dead code 2021-02-23 20:25:22 +01:00
CapsAdmin
8324ef747e fix not being able to select bones on parent 2021-02-23 20:24:33 +01:00
CapsAdmin
de5760f92f remove leftover debug code that disabled particles 2021-02-23 18:52:05 +01:00