CapsAdmin
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3695692080
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wip faceposer presets
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2021-03-30 03:20:15 +02:00 |
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CapsAdmin
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4b440180fb
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sort faceposer props like the toolgun
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2021-03-30 01:56:10 +02:00 |
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CapsAdmin
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97e3786ff6
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fix some issues with motion blur
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2021-03-30 01:55:52 +02:00 |
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CapsAdmin
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681ada2464
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improve mctrl with bones
fix mctrl behaving wrongly with bones in animations
fix snapping issues when grabbing handles in mctrl
rewrite and simplify some of the code
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2021-03-30 00:58:01 +02:00 |
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CapsAdmin
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d9e2167b16
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fix flex not updating properly
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2021-03-23 23:31:55 +01:00 |
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CapsAdmin
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872beadbd6
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call CalcShowHide on parent
fixes bone3 not being able to initially move
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2021-03-23 23:31:45 +01:00 |
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CapsAdmin
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9b29f7c457
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fix inverted IsDrawHidden
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2021-03-23 23:31:11 +01:00 |
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CapsAdmin
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550bc8043b
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don't show base parts in editor context menu
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2021-03-23 20:28:41 +01:00 |
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CapsAdmin
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1fb54d6986
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create and use pac.Hash for hashing objects and other things
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2021-03-23 20:26:29 +01:00 |
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CapsAdmin
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62f2dbe1e8
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fix faceposer from merge
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2021-03-23 20:25:42 +01:00 |
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CapsAdmin
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0541869103
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Merge branch 'develop' into refactor
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2021-03-21 19:35:13 +01:00 |
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CapsAdmin
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8c53467558
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Merge branch 'develop' into refactor
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2021-03-05 21:04:02 +01:00 |
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CapsAdmin
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c3e495db29
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Merge branch 'develop' into refactor
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2021-03-05 20:40:36 +01:00 |
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Garrett Brown
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fe5d827f2a
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Fix unable to set endianness.
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2021-03-05 12:33:48 -05:00 |
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CapsAdmin
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b0edcb184b
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update animation part from UpdateAnimation
attempts to solve issues with desync
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2021-03-05 11:07:50 +01:00 |
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CapsAdmin
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2cef3314e8
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fix hiding weapon with weapon part not working properly
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2021-03-01 17:15:39 +01:00 |
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CapsAdmin
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e4c3823951
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fix clip2 not being converted properly to e2 holos
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2021-02-28 12:39:43 +01:00 |
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CapsAdmin
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6878cb703b
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port update behavior from refactor to fix issues with bones on models
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2021-02-28 01:04:33 +01:00 |
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CapsAdmin
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ecef45ec9e
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Merge branch 'develop' into refactor
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2021-02-25 03:04:56 +01:00 |
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CapsAdmin
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cd93309f0f
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fix spawning old pac dupes not working
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2021-02-25 03:02:01 +01:00 |
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CapsAdmin
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273f08cc85
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optimizations
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2021-02-25 01:18:59 +01:00 |
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CapsAdmin
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0d8e80cb93
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remove jiggle support for bone 3
this can be done much better and more predictably using jiggle parts
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2021-02-25 01:18:10 +01:00 |
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CapsAdmin
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8fe650fdc5
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fix viewmodel editing not working
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2021-02-25 01:17:24 +01:00 |
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CapsAdmin
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d721d60c0e
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debug names for animation events
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2021-02-25 01:17:07 +01:00 |
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CapsAdmin
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b67db1a87d
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ops
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2021-02-25 00:13:09 +01:00 |
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CapsAdmin
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660669c68a
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fix global lookup
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2021-02-24 22:59:02 +01:00 |
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CapsAdmin
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3f87581445
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give friendly name to legacy parts
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2021-02-24 22:46:37 +01:00 |
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CapsAdmin
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2fcb8d52e1
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more error fixes
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2021-02-24 12:16:42 +01:00 |
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CapsAdmin
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54ed040036
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fix potential error
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2021-02-24 11:18:51 +01:00 |
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CapsAdmin
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33e1ec4448
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Merge branch 'develop' into refactor
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2021-02-24 07:54:10 +01:00 |
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CapsAdmin
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de0f709c1e
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fix error on dupe
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2021-02-24 07:45:00 +01:00 |
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CapsAdmin
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5e9fc81d3b
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fix projectiles parented to hidden models for offset not having the correct position in OnShow
hack to get the proper position of hidden parent parts in OnShow
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2021-02-24 00:38:58 +01:00 |
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CapsAdmin
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10b250bc12
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don't execute command part on show from rendering
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2021-02-24 00:38:11 +01:00 |
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CapsAdmin
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23bfc213f4
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make sure calls to CalcShowOnHide from events and rendering passes from_rendering
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2021-02-24 00:37:52 +01:00 |
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CapsAdmin
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8e63fe6f8b
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don't execute editor keyboard shortcuts when typing in console
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2021-02-24 00:21:10 +01:00 |
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CapsAdmin
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501d890219
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refactor how OnDraw is called
don't call GetDrawPosition and GetOwner as many parts don't use it, only use when needed
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2021-02-23 21:23:20 +01:00 |
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CapsAdmin
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fc5d5d2d22
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change projectile to be a movable rather than drawable
it doesn't make sense that it's a drawable
should reduce some latency with firing projectiles
fixes it firing on wear because it's drawn once
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2021-02-23 21:04:36 +01:00 |
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CapsAdmin
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c27f6c4ee2
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add comment
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2021-02-23 21:03:36 +01:00 |
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CapsAdmin
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293263b344
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fix some events triggering on wear
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2021-02-23 20:57:48 +01:00 |
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CapsAdmin
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34c0512fd3
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reduce calls to CalcShowHide to only trigger when events trigger or when hide is turned on and off
this is a bit experimental and might break events
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2021-02-23 20:35:14 +01:00 |
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CapsAdmin
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46aa193a2f
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reduce think time for model
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2021-02-23 20:33:55 +01:00 |
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CapsAdmin
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ad16792970
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refactoring
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2021-02-23 20:33:11 +01:00 |
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CapsAdmin
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3e45e77bc7
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remove dead code
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2021-02-23 20:32:13 +01:00 |
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CapsAdmin
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a134b240f3
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remove debug print
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2021-02-23 20:31:22 +01:00 |
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CapsAdmin
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eacdfc0f2e
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make use of parent list in GetOwner
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2021-02-23 20:31:06 +01:00 |
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CapsAdmin
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672bcc8d5b
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small optimization
avoid calling :GetViewModel
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2021-02-23 20:30:21 +01:00 |
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CapsAdmin
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adde51fef6
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small optimizations
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2021-02-23 20:25:38 +01:00 |
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CapsAdmin
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67bcf360cd
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remove dead code
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2021-02-23 20:25:22 +01:00 |
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CapsAdmin
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8324ef747e
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fix not being able to select bones on parent
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2021-02-23 20:24:33 +01:00 |
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CapsAdmin
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de5760f92f
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remove leftover debug code that disabled particles
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2021-02-23 18:52:05 +01:00 |
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