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Garry's Mod add-on that allows users to wire up components in order to make more elaborate automatic and user-controlled contraptions.
https://www.wiremod.com/
![]() Bumps [tj-actions/changed-files](https://github.com/tj-actions/changed-files) from 36 to 41. - [Release notes](https://github.com/tj-actions/changed-files/releases) - [Changelog](https://github.com/tj-actions/changed-files/blob/main/HISTORY.md) - [Commits](https://github.com/tj-actions/changed-files/compare/v36...v41) --- updated-dependencies: - dependency-name: tj-actions/changed-files dependency-type: direct:production ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> |
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.github | ||
data | ||
lua | ||
materials | ||
models | ||
resource/fonts | ||
settings/spawnlist | ||
sound | ||
.gitattributes | ||
.gitignore | ||
.glualint.json | ||
addon.json | ||
CODE_OF_CONDUCT.md | ||
CONTRIBUTING.md | ||
LICENSE | ||
README.md | ||
SECURITY.md | ||
wiremod.fgd | ||
wiremod.jpg |
Wiremod

An addon for Garry's Mod which adds entities that communicate via wires. It can be used to create robots, vehicles, computers and much more!
⬇️ Installation
Addon | Workshop | GitHub |
---|---|---|
Wiremod (Stable) | https://github.com/wiremod/wire | |
Wiremod (Canary) | https://github.com/wiremod/wire | |
AdvDupe2 | https://github.com/wiremod/advdupe2 | |
Wire Extras | None yet | https://github.com/wiremod/wire-extras |
For git, inside of steamapps/common/Garrysmod/garrysmod/addons
, run git clone https://github.com/wiremod/wire
.
📖 Documentation
You can find documentation on our wiki!
🤝 Contributing
Before contributing to wiremod, take a look at the code of conduct.
💡 Suggestions
To submit a suggestion, use the discussions page.
🐛 Bug Reports
To submit a bug report, make an issue.
🧑💻 Pull Requests
Before making a PR, ensure your code follows the developer style guide.