Garry's Mod add-on that allows users to wire up components in order to make more elaborate automatic and user-controlled contraptions. https://www.wiremod.com/
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Nebual 7120d8aec6 Added a system to write all the data/*.txt files from lua
This is for Steam Workshop compatibility, as it does not permit .txt files
This should mostly deal with #307, unless theres other whitelist problems
2013-07-10 02:16:00 -07:00
data Added a system to write all the data/*.txt files from lua 2013-07-10 02:16:00 -07:00
lua Added a system to write all the data/*.txt files from lua 2013-07-10 02:16:00 -07:00
materials More gmod13 fixes. 2012-06-20 20:12:44 +02:00
models low poly chamfer cylinder hologram models 2013-05-27 10:29:13 -05:00
settings/spawnlist Removed WireGPU_RT_x.txts, they are no longer required 2013-01-14 17:58:43 -08:00
sound [E2] - Hopefully fixed the applyTorque crash. Only time will tell. 2012-04-15 20:52:28 +00:00
.gitignore Made .gitignore ignore everything in the root folder except data, lua, materials, models, settings (and files in folders other than these) 2012-05-27 01:39:29 +02:00
git-hooks-pre-commit Added my .git/hooks/pre-commit file 2012-12-17 21:05:12 -08:00
gitrid.sh Added a script called "gitrid.sh", which will update wire_version.txt and remove the git repository. 2012-05-09 12:44:05 +02:00
LICENSE Finally a proper SVN Layout, see people this is what happens when you use a system intended for developers NOT end users. 2009-10-07 03:50:53 +00:00
README.md Add a readme file. 2012-08-20 15:51:05 +01:00
wiremod.fgd [title]Wire map interface[/title] 2012-01-28 02:24:25 +00:00

Wiremod

Wiremod is a Garry's Mod addon which adds entities that communicate via data wires. It can be use to control robots, vehicles, to make computers inside Garry's Mod, and much more!