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![]() * Allow calling entity:setPos and entity:setAng on entities without collisions Also allow calling entity:propManipulate, but position and rotation is only updated * Update prop.lua Removed tailing whitespace, fixed luacheck warning * Implemented do-while statement for E2 (#2191) * Removed debug messages I fogot to remove, added parsing tests, disabled bugged optimization * Linting pass |
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cpuchip | ||
expression2 | ||
gpuchip | ||
soundlists | ||
spuchip/examples |