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Remove cmd argument from flex/eyetarget functions (#3204)
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@ -1345,19 +1345,19 @@ end
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__e2setcost(10)
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e2function void entity:setEyeTarget(vector pos)
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if not ValidAction(self, this, "eyetarget") then return end
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if not ValidAction(self, this) then return end
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this:SetEyeTarget(pos)
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end
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e2function void entity:setFlexWeight(number flex, number weight)
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if not ValidAction(self, this, "flexweight" .. flex) then return end
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if not ValidAction(self, this) then return end
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this:SetFlexWeight(flex, weight)
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end
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__e2setcost(30)
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e2function void entity:setEyeTargetLocal(vector pos)
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if not ValidAction(self, this, "eyetarget") then return end
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if not ValidAction(self, this) then return end
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if not this:IsRagdoll() then
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local attachment = this:GetAttachment(this:LookupAttachment("eyes"))
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if attachment then
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@ -1368,7 +1368,7 @@ e2function void entity:setEyeTargetLocal(vector pos)
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end
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e2function void entity:setEyeTargetWorld(vector pos)
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if not ValidAction(self, this, "eyetarget") then return end
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if not ValidAction(self, this) then return end
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if this:IsRagdoll() then
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local attachment = this:GetAttachment(this:LookupAttachment("eyes"))
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if attachment then
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@ -1383,13 +1383,13 @@ __e2setcost(20)
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e2function void entity:setFlexWeight(string flex, number weight)
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flex = this:GetFlexIDByName(flex)
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if flex then
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if not ValidAction(self, this, "flexweight" .. flex) then return end
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if not ValidAction(self, this) then return end
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this:SetFlexWeight(flex, weight)
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end
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end
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e2function void entity:setFlexScale(number scale)
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if not ValidAction(self, this, "flexscale") then return end
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if not ValidAction(self, this) then return end
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this:SetFlexScale(scale)
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end
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