![]() * Fixed: Last YAW value being reset when user requests a small change Fixed: Progress bar pixel-perfect aliment Fixed: Tool screen HUD use boolean state instead of a number Updated: Pitch-roll dupe control via MouseMiddle Updated: Tool screen shows P,Y,R and height Added: E+Shift+MouseMiddle resets offsets Removed: Heuristics for proper angle handling Optimized: Tool screen avoid creating color objects every frame * Added: Local variable for player and fail-save conversion values * Fixed: P/R offests relative to player's aim vector * Fixed: Sign of P/R usage according to the axis used * Removed Base world angle * Account for YAW value when calculation P/R |
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lua | ||
.gitattributes | ||
.gitignore | ||
addon.json | ||
advdupe2icon.jpg | ||
advdupe2icon.psd | ||
CODE_OF_CONDUCT.md | ||
CONTRIBUTING.md | ||
icon.tga | ||
LICENSE | ||
README.md | ||
SECURITY.md |
Advanced Duplicator 2
Advanced Duplicator 2 is a Garry's Mod addon which implements a tool similar to the Duplicator, but with many added features. It is a fork of (and not a direct successor to, despite the name) Advanced Duplicator.
Workshop Installation
The Wiremod Collection is available on the Steam Workshop! Go to the Workshop page and press Subscribe
on the addons you want
Manual Installation
Clone this repository into your steamapps\common\GarrysMod\garrysmod\addons
folder using this command if you are using git:
git clone https://github.com/wiremod/advdupe2.git advdupe2
License
Copyright 2014 onwards by the Wire Team
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
Links
Contributor Guidelines
See CONTRIBUTING.md for guidelines on contributing and participating in the wiremod project.