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Fixes hook errors when pasting map (#325)
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@ -922,10 +922,14 @@ local function CreateEntityFromTable(EntTable, Player)
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GENERIC = true
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sent = true
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if (EntTable.Class == "prop_effect") then
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sent = gamemode.Call("PlayerSpawnEffect", Player, EntTable.Model)
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if Player then
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if(EntTable.Class=="prop_effect")then
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sent = gamemode.Call( "PlayerSpawnEffect", Player, EntTable.Model)
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else
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sent = gamemode.Call( "PlayerSpawnSENT", Player, EntTable.Class)
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end
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else
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sent = gamemode.Call("PlayerSpawnSENT", Player, EntTable.Class)
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sent = true
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end
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if (sent == false) then
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@ -980,10 +984,12 @@ local function CreateEntityFromTable(EntTable, Player)
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-- Create sents using their spawn function with the arguments we stored earlier
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sent = true
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if (not EntTable.BuildDupeInfo.IsVehicle and
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not EntTable.BuildDupeInfo.IsNPC and -- These four are auto done
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EntTable.Class ~= "prop_ragdoll" and EntTable.Class ~= "prop_effect") then
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sent = hook.Call("PlayerSpawnSENT", nil, Player, EntTable.Class)
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if Player then
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if (not EntTable.BuildDupeInfo.IsVehicle and not EntTable.BuildDupeInfo.IsNPC and EntTable.Class ~= "prop_ragdoll" and EntTable.Class ~= "prop_effect") then
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sent = hook.Call("PlayerSpawnSENT", nil, Player, EntTable.Class)
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end
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else
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sent = true
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end
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if (sent == false) then
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@ -994,6 +1000,7 @@ local function CreateEntityFromTable(EntTable, Player)
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end
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status, valid = pcall(EntityClass.Func, Player, unpack(ArgList, 1, #EntityClass.Args))
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if not status then ErrorNoHalt(valid) end
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else
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print("Advanced Duplicator 2: ENTITY CLASS IS BLACKLISTED, CLASS NAME: " .. EntTable.Class)
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return nil
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@ -1027,9 +1034,9 @@ local function CreateEntityFromTable(EntTable, Player)
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if valid.RestoreNetworkVars then
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valid:RestoreNetworkVars(EntTable.DT)
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end
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if GENERIC then
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if (EntTable.Class == "prop_effect") then
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if GENERIC and Player then
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if(EntTable.Class=="prop_effect")then
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gamemode.Call("PlayerSpawnedEffect", Player, valid:GetModel(), valid)
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else
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gamemode.Call("PlayerSpawnedSENT", Player, valid)
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