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Merge pull request #3 from NO-LOAFING/patch-1
Fixed prop_effect not being selected properly (Thanks NO-LOAFING)
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@ -102,6 +102,7 @@ function TOOL:LeftClick( tr )
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if CLIENT then return true end
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if ( IsValid( tr.Entity ) ) then
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local ent = tr.Entity
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if ( IsValid( ent.AttachedEntity ) ) then ent = ent.AttachedEntity end
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local physbone = tr.PhysicsBone
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self:SelectEntity( ent, physbone )
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end
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