@name e2m_example_basic @inputs @outputs @persist @trigger # assign number of controllers you want on the entity P = p2mCreate(2, entity():pos(), entity():angles()) # push to the desired controller index P:p2mSetColor(1, vec(255, 0, 0)) P:p2mPushModel(1, "models/props_borealis/bluebarrel001.mdl", vec(), ang()) P:p2mPushModel(1, "models/props_borealis/bluebarrel001.mdl", vec(55,0,0), ang()) # P:p2mSetColor(2, vec(0, 255, 0)) P:p2mPushModel(2, "models/props_borealis/mooring_cleat01.mdl", vec(0,0,50), ang(45,0,0)) # build P:p2mBuild()