Garry's Mod Addon - Procedurally generate shapes and models in real-time, for building contraptions
Go to file
shadowscion b823ee240c
Merge pull request #26 from wrefgtzweve/optimizations
Check for dormancy, only do physics fix awake physics
2024-08-26 18:18:21 -05:00
.github/workflows Update gluatest.yml 2022-08-17 19:19:59 -05:00
lua Only check for dormancy on clientside 2024-08-25 22:48:54 +02:00
materials/primitive/icons Create plane.png 2022-07-18 07:19:52 -05:00
addon.json icon 2022-07-25 15:09:39 -05:00
CONTRIBUTING.md Update CONTRIBUTING.md 2022-07-19 13:59:14 -05:00
primitive.jpg icon 2022-07-25 15:09:39 -05:00
README.md Update README.md 2024-01-30 11:47:42 -06:00

Primitive

Procedural Props for Garry's Mod!

This addon allows you to modify and customize a variety of shapes in real time with an ingame editor, with support for duplicator, constraints, and fully working physics. In fact, most tools that work on ordinary props should also work on primitive props.

To use, just spawn one from the spawnlist on the left side of the screen, and then open the editor with the context menu.

Workshop Link

https://steamcommunity.com/sharedfiles/filedetails/?id=2840295308

Wiremod API

        General functions           Out   Description 
primitiveEdit(image,image,image) image Edits a primitive shape entity
primitiveGetVars(image) image Reads primitive shape variables