mirror of
https://github.com/kythre/Buildmode-ULX.git
synced 2025-03-04 03:03:04 -05:00
a
This commit is contained in:
parent
685a3c2e25
commit
997f62c590
@ -1,6 +1,3 @@
|
||||
if not ulx then return end
|
||||
if not GAMEMODE["Name"] == "Sandbox" then return end
|
||||
|
||||
local function TryUnNoCollide(z)
|
||||
timer.Simple(0.1, function()
|
||||
--Exit if the prop stops existing
|
||||
|
@ -1,6 +1,4 @@
|
||||
if not SERVER then return end
|
||||
if not ulx then return end
|
||||
if not GAMEMODE["Name"] == "Sandbox" then return end
|
||||
|
||||
ULib.ucl.registerAccess( "kylebuildmodesettings", "superadmin", "Allows managing all settings related to Buildmode.", "XGUI" )
|
||||
|
||||
|
@ -1,6 +1,3 @@
|
||||
if not ulx then return end
|
||||
if not GAMEMODE["Name"] == "Sandbox" then return end
|
||||
|
||||
_Kyle_Buildmode = _Kyle_Buildmode or {}
|
||||
xgui.prepareDataType( "_Kyle_Buildmode" )
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user