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mirror of https://github.com/kythre/Buildmode-ULX.git synced 2025-03-04 03:03:04 -05:00
This commit is contained in:
Kyle 2018-04-11 07:15:56 -05:00
parent 685a3c2e25
commit 997f62c590
3 changed files with 0 additions and 8 deletions

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@ -1,6 +1,3 @@
if not ulx then return end
if not GAMEMODE["Name"] == "Sandbox" then return end
local function TryUnNoCollide(z)
timer.Simple(0.1, function()
--Exit if the prop stops existing

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@ -1,6 +1,4 @@
if not SERVER then return end
if not ulx then return end
if not GAMEMODE["Name"] == "Sandbox" then return end
ULib.ucl.registerAccess( "kylebuildmodesettings", "superadmin", "Allows managing all settings related to Buildmode.", "XGUI" )

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@ -1,6 +1,3 @@
if not ulx then return end
if not GAMEMODE["Name"] == "Sandbox" then return end
_Kyle_Buildmode = _Kyle_Buildmode or {}
xgui.prepareDataType( "_Kyle_Buildmode" )