fix map not changing when the map file name uses spaces

This commit is contained in:
edshot99 2024-04-05 07:37:53 -05:00
parent 76110bdbaa
commit c020b9437d

View File

@ -158,7 +158,7 @@ function ulx.votemap( calling_ply, map )
if vetotime < 1 then
ULib.tsay( _, "Vote for map " .. ulx.votemaps[ mapid ] .. " successful! Changing levels now.", true ) -- TODO, color?
ulx.logString( "Votemap for " .. ulx.votemaps[ mapid ] .. " won." )
game.ConsoleCommand( "changelevel " .. ulx.votemaps[ mapid ] .. "\n" )
game.ConsoleCommand( "changelevel \"" .. ulx.votemaps[ mapid ] .. "\"\n" )
else
ULib.tsay( _, "Vote for map " .. ulx.votemaps[ mapid ] .. " successful! Now pending admin approval. (" .. vetotime .. " seconds)", true ) -- TODO, color?
for _, player in ipairs( admins ) do
@ -173,7 +173,7 @@ function ulx.votemap( calling_ply, map )
ulx.csay(calling_ply, "====== MAP CHANGE IN: " .. vetotime2 .. " SECOND(S) ======")
vetotime2 = vetotime2 - 1
end )
timer.Create( "ULXVotemap", vetotime, 1, function() game.ConsoleCommand( "changelevel " .. ulx.votemaps[ mapid ] .. "\n" ) end )
timer.Create( "ULXVotemap", vetotime, 1, function() game.ConsoleCommand( "changelevel \"" .. ulx.votemaps[ mapid ] .. "\"\n" ) end )
end
end
end