forked from TeamUlysses/ulx
Made ulx.populateMotdData serverside only.
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parent
91dab2c75c
commit
993314e090
@ -38,56 +38,58 @@ if ULib.fileExists( "lua/ulx/modules/cl/motdmenu.lua" ) or ulx.motdmenu_exists t
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motdmenu:help( "Show the message of the day." )
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if SERVER then ulx.convar( "showMotd", "1", " <0/1/(url)> - Shows the motd to clients on startup. Can specify URL here.", ULib.ACCESS_ADMIN ) end
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function ulx.populateMotdData()
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if ulx.motdSettings == nil then return end
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if SERVER then
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function ulx.populateMotdData()
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if ulx.motdSettings == nil then return end
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ulx.motdSettings.admins = {}
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ulx.motdSettings.addons = nil
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ulx.motdSettings.admins = {}
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ulx.motdSettings.addons = nil
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local getAddonInfo = false
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local getAddonInfo = false
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-- Gather addon/admin information to display
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for i=1, #ulx.motdSettings.info do
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local sectionInfo = ulx.motdSettings.info[i]
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if sectionInfo.type == "mods" then
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getAddonInfo = true
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elseif sectionInfo.type == "admins" then
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for a=1, #sectionInfo.contents do
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ulx.motdSettings.admins[sectionInfo.contents[a]] = true
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end
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end
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end
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if getAddonInfo then
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ulx.motdSettings.addons = {}
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local addons = engine.GetAddons()
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for i=1, #addons do
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local addon = addons[i]
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if addon.mounted then
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table.insert( ulx.motdSettings.addons, { title=addon.title, workshop_id=addon.file:gsub("%D", "") } )
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end
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end
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local _, possibleaddons = file.Find( "addons/*", "GAME" )
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for _, addon in ipairs( possibleaddons ) do
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if ULib.fileExists( "addons/" .. addon .. "/addon.txt" ) then
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local t = util.KeyValuesToTable( ULib.fileRead( "addons/" .. addon .. "/addon.txt" ) )
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table.insert( ulx.motdSettings.addons, { title=addon, author=t.author_name } )
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end
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end
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table.sort( ulx.motdSettings.addons, function(a,b) return string.lower(a.title) < string.lower(b.title) end )
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end
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for group, _ in pairs( ulx.motdSettings.admins ) do
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ulx.motdSettings.admins[group] = {}
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for steamID, data in pairs( ULib.ucl.users ) do
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if data.group == group and data.name then
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table.insert( ulx.motdSettings.admins[group], data.name )
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-- Gather addon/admin information to display
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for i=1, #ulx.motdSettings.info do
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local sectionInfo = ulx.motdSettings.info[i]
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if sectionInfo.type == "mods" then
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getAddonInfo = true
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elseif sectionInfo.type == "admins" then
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for a=1, #sectionInfo.contents do
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ulx.motdSettings.admins[sectionInfo.contents[a]] = true
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end
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end
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end
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if getAddonInfo then
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ulx.motdSettings.addons = {}
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local addons = engine.GetAddons()
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for i=1, #addons do
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local addon = addons[i]
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if addon.mounted then
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table.insert( ulx.motdSettings.addons, { title=addon.title, workshop_id=addon.file:gsub("%D", "") } )
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end
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end
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local _, possibleaddons = file.Find( "addons/*", "GAME" )
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for _, addon in ipairs( possibleaddons ) do
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if ULib.fileExists( "addons/" .. addon .. "/addon.txt" ) then
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local t = util.KeyValuesToTable( ULib.fileRead( "addons/" .. addon .. "/addon.txt" ) )
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table.insert( ulx.motdSettings.addons, { title=addon, author=t.author_name } )
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end
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end
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table.sort( ulx.motdSettings.addons, function(a,b) return string.lower(a.title) < string.lower(b.title) end )
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end
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for group, _ in pairs( ulx.motdSettings.admins ) do
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ulx.motdSettings.admins[group] = {}
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for steamID, data in pairs( ULib.ucl.users ) do
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if data.group == group and data.name then
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table.insert( ulx.motdSettings.admins[group], data.name )
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end
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end
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end
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end
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hook.Add( ULib.HOOK_UCLCHANGED, "ulx.updateMotd.adminsChanged", ulx.populateMotdData )
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end
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hook.Add( ULib.HOOK_UCLCHANGED, "ulx.updateMotd.adminsChanged", ulx.populateMotdData )
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end
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