forked from TeamUlysses/ulx
allow solo players to be able to change the map
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parent
611419e837
commit
5162e48a31
26
lua/autorun/server/svotemap.lua
Normal file
26
lua/autorun/server/svotemap.lua
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local function svotemap()
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local votemap = GetConVar("ulx_votemapminvotes")
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local votemap2 = GetConVar("ulx_votemap2minvotes")
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if ((votemap ~= nil) and (votemap2 ~= nil)) then
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local plys = player.GetHumans()
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if #plys == 2 then
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votemap:SetInt(2)
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votemap2:SetInt(2)
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elseif #plys <= 1 then
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votemap:SetInt(1)
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votemap2:SetInt(1)
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else
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votemap:SetInt(3)
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votemap2:SetInt(3)
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end
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end
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end
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gameevent.Listen("player_connect")
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gameevent.Listen("player_disconnect")
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hook.Add("player_connect", "edshot_svotemap_connect", function() svotemap() end)
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hook.Add("player_disconnect", "edshot_svotemap_disconnect", function() svotemap() end)
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