forked from TeamUlysses/ulib
Should fix #468, thanks @MStruntze
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@ -906,6 +906,8 @@ end
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-- Note that this function is hooked into "PlayerAuthed", below.
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local function setupBot( ply )
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if not ply or not ply:IsValid() then return end
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if not ucl.authed[ ply:UniqueID() ] then
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ply:SetUserGroup( ULib.ACCESS_ALL, true ) -- Give it a group!
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ucl.probe( ply )
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