forked from TeamUlysses/ulib
Changed ULib data folder references to all be lower case, fixed some convar help strings.
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@ -11,7 +11,7 @@ if not ULib then
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if not ULib.consoleCommand then ULib.consoleCommand = game.ConsoleCommand end -- In case they remove our module or it doesn't load
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file.CreateDir( "ULib" )
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file.CreateDir( "ulib" )
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Msg( "///////////////////////////////\n" )
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Msg( "// Ulysses Library //\n" )
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@ -220,11 +220,11 @@ ULib.HOOK_PLAYER_NAME_CHANGED = "ULibPlayerNameChanged"
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]]
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if SERVER then
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ULib.UCL_LOAD_DEFAULT = true -- Set this to false to ignore the SetUserGroup() call.
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ULib.UCL_USERS = "ULib/users.txt"
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ULib.UCL_GROUPS = "ULib/groups.txt"
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ULib.UCL_REGISTERED = "ULib/misc_registered.txt" -- Holds access strings that ULib has already registered
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ULib.BANS_FILE = "ULib/bans.txt"
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ULib.VERSION_FILE = "ULib/version.txt"
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ULib.UCL_USERS = "ulib/users.txt"
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ULib.UCL_GROUPS = "ulib/groups.txt"
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ULib.UCL_REGISTERED = "ulib/misc_registered.txt" -- Holds access strings that ULib has already registered
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ULib.BANS_FILE = "ulib/bans.txt"
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ULib.VERSION_FILE = "ulib/version.txt"
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ULib.DEFAULT_GRANT_ACCESS = { allow={}, deny={}, guest=true }
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