Fix users being able to infinitely request a full data refresh for all connected players

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WardenPotato 2024-02-22 14:48:56 +01:00
parent 51197cac24
commit 3c723a5355
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@ -97,6 +97,7 @@ if not ULib then
end
local function clReady( ply )
if ply.ulib_ready then return end
ply.ulib_ready = true
hook.Call( ULib.HOOK_LOCALPLAYERREADY, _, ply )
end