forked from TeamUlysses/ulib
Update messages.lua
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050f1a9909
@ -99,45 +99,54 @@ local function tsayColorCallback( ply, ... )
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for chunk_num=1, #chunks do
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local chunk = chunks[ chunk_num ]
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umsg.Start( "tsayc", ply )
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umsg.Bool( chunk_num == #chunks )
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umsg.Char( #chunk )
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net.Start("tsayc")
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net.WriteBool(chunk_num == #chunks)
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net.WriteInt( #chunk, 8 )
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for i=1, #chunk do
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local arg = chunk[ i ]
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if type( arg ) == "string" then
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umsg.Bool( true )
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umsg.String( arg )
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net.WriteBool( true )
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net.WriteString( arg )
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else
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umsg.Bool( false )
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umsg.Char( arg.r - 128 )
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umsg.Char( arg.g - 128 )
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umsg.Char( arg.b - 128 )
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net.WriteBool( false )
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net.WriteColor( arg )
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end
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end
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umsg.End()
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if IsValid(ply) then
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net.Send(ply)
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else
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net.Broadcast()
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end
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end
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end
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if CLIENT then
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local accumulator = {}
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local function tsayColorHook( um )
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local last = um:ReadBool()
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local argn = um:ReadChar()
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for i=1, argn do
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if um:ReadBool() then
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table.insert( accumulator, um:ReadString() )
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else
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table.insert( accumulator, Color( um:ReadChar() + 128, um:ReadChar() + 128, um:ReadChar() + 128) )
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local accumulator = {}
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net.Receive( "tsayc", function( len )
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local last = net.ReadBool()
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local argn = net.ReadInt(8)
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for i=1, argn do
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if net.ReadBool() then
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table.insert( accumulator, net.ReadString() )
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else
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table.insert( accumulator, net.ReadColor() )
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end
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end
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if last then
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chat.AddText( unpack( accumulator ) )
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accumulator = {}
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end
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end
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if last then
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chat.AddText( unpack( accumulator ) )
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accumulator = {}
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end
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end
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usermessage.Hook( "tsayc", tsayColorHook )
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end )
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end
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