show connecting players

This commit is contained in:
edshot99 2025-01-14 10:32:09 -06:00
parent 592bd5168b
commit 6ee71196de

View File

@ -137,6 +137,11 @@ local PLAYER_LINE = {
self.Mute.DoClick = function()
self.Player:SetMuted(!self.Player:IsMuted())
end
if (self.Player:Team() == TEAM_CONNECTING) then
self:SetZPos(2000 + self.Player:EntIndex())
return
end
self:SetZPos((self.Player:Frags() * -50) + self.Player:Deaths() + self.Player:EntIndex())
end,