remove SetEyeAngles() from fatal m9k
works on local server, but not on dedicated server for some reason
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@ -362,7 +362,7 @@ function SWEP:ShootBullet(damage, recoil, num_bullets, aimcone)
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local eyes = self.Owner:EyeAngles()
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local eyes = self.Owner:EyeAngles()
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eyes.pitch = eyes.pitch + (anglo.pitch/3)
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eyes.pitch = eyes.pitch + (anglo.pitch/3)
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eyes.yaw = eyes.yaw + (anglo.yaw/3)
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eyes.yaw = eyes.yaw + (anglo.yaw/3)
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self.Owner:SetEyeAngles(eyes)
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--self.Owner:SetEyeAngles(eyes)
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end
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end
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end
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end
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@ -362,7 +362,7 @@ function SWEP:ShootBullet(damage, recoil, num_bullets, aimcone)
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local eyes = self.Owner:EyeAngles()
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local eyes = self.Owner:EyeAngles()
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eyes.pitch = eyes.pitch + (anglo.pitch/3)
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eyes.pitch = eyes.pitch + (anglo.pitch/3)
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eyes.yaw = eyes.yaw + (anglo.yaw/3)
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eyes.yaw = eyes.yaw + (anglo.yaw/3)
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self.Owner:SetEyeAngles(eyes)
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--self.Owner:SetEyeAngles(eyes)
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end
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end
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end
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end
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