let users be able to move their spawnpad and make it unbreakable ;)
(this is untested, but i will just wing it!)
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@ -38,7 +38,7 @@ function ENT:Initialize()
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self.Entity:DrawShadow(false)
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self.Entity:SetMaxHealth(5)
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self.Entity:SetHealth(5)
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self.Entity:SetOwner(game.GetWorld())
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self.Entity:SetOwner(self.SpawnPadOwner)
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self.HealthAmnt = GetConVar( "personal_spawn_pad_hp" ):GetInt()
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local phys = self.Entity:GetPhysicsObject()
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