edshot_sandbox_hotfixes/solo_votemap/lua/autorun/server/svotemap.lua

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local function svotemap()
local votemap = GetConVar("ulx_votemapminvotes")
local votemap2 = GetConVar("ulx_votemap2minvotes")
if ((votemap ~= nil) and (votemap2 ~= nil)) then
local plys = player.GetHumans()
if #plys == 2 or #plys == 3 then
votemap:SetInt(2)
votemap2:SetInt(2)
elseif #plys <= 1 then
votemap:SetInt(1)
votemap2:SetInt(1)
else
votemap:SetInt(3)
votemap2:SetInt(3)
end
end
end
gameevent.Listen("player_connect")
gameevent.Listen("player_disconnect")
hook.Add("player_connect", "edshot_svotemap_connect", function() svotemap() end)
hook.Add("player_disconnect", "edshot_svotemap_disconnect", function() svotemap() end)