From b185ee9d50cc0c7629d999dbb53356d03cbd8b4a Mon Sep 17 00:00:00 2001 From: edshot99 Date: Fri, 26 Jan 2024 15:34:18 -0600 Subject: [PATCH] not a fix, just a customization. use awp sfx instead of pistol sfx --- .../entities/weapons/sb_barrelslayer/shared.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/suicidebarrels/gamemodes/suicidebarrels/entities/weapons/sb_barrelslayer/shared.lua b/suicidebarrels/gamemodes/suicidebarrels/entities/weapons/sb_barrelslayer/shared.lua index 62da2b9..6a3bbf6 100644 --- a/suicidebarrels/gamemodes/suicidebarrels/entities/weapons/sb_barrelslayer/shared.lua +++ b/suicidebarrels/gamemodes/suicidebarrels/entities/weapons/sb_barrelslayer/shared.lua @@ -12,8 +12,8 @@ SWEP.AdminSpawnable = true // Spawnable in singleplayer or by server admins SWEP.ViewModel = "models/weapons/v_pistol.mdl" SWEP.WorldModel = "models/weapons/w_pistol.mdl" SWEP.UseHands = false -SWEP.Primary.Sound = Sound( "Weapon_Pistol.Single" ) -SWEP.Primary.Sound = "Weapon_Pistol.Single" +SWEP.Primary.Sound = Sound( "Weapon_AWP.Single" ) +SWEP.Primary.Sound = "Weapon_AWP.Single" SWEP.Primary.ClipSize = 1 SWEP.Primary.DefaultClip = 999 SWEP.Primary.Automatic = false