Styling fixes + add gitignore
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44
.gitignore
vendored
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44
.gitignore
vendored
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@ -0,0 +1,44 @@
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# Compiled Lua sources
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luac.out
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# Projects
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*.sublime-*
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# luarocks build files
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*.src.rock
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*.zip
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*.tar.gz
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# Object files
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*.o
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*.os
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*.ko
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*.obj
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*.elf
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# Precompiled Headers
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*.gch
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*.pch
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# Libraries
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*.lib
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*.a
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*.la
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*.lo
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*.def
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*.exp
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# Shared objects (inc. Windows DLLs)
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*.dll
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*.so
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*.so.*
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*.dylib
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# Executables
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*.exe
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*.out
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*.app
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*.i*86
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*.x86_64
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*.hex
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@ -11,4 +11,4 @@ AddCSLuaFile( "cfc_disconnect_interface/client/cl_detached_timer.lua" )
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resource.AddSingleFile( "materials/icons/cross.png" )
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include( "cfc_disconnect_interface/server/sv_pinger.lua" )
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include( "cfc_disconnect_interface/server/sv_pinger.lua" )
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@ -46,7 +46,7 @@ if DEV_MODE then
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end
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local responses = {cfc = nil, global = nil} -- Does nothing but helps with clarity
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local responses = { cfc = nil, global = nil } -- Does nothing but helps with clarity
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local state = api.INACTIVE
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@ -84,7 +84,7 @@ end
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local function triggerPing()
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pingCancelled = false
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state = api.PINGING_API
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responses = {cfc = nil, global = nil}
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responses = { cfc = nil, global = nil }
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http.Fetch( cfc_endpoint,
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function( body, size, headers, code )
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@ -4,7 +4,7 @@ dTimer.timers = {}
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dTimer.idCounter = 0
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function dTimer.Create( id, delay, reps, f )
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dTimer.timers[id] = {id = id, delay = delay, reps = reps, func = f, lastCall = SysTime()}
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dTimer.timers[id] = { id = id, delay = delay, reps = reps, func = f, lastCall = SysTime() }
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end
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function dTimer.Adjust( id, delay, reps, f )
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@ -55,4 +55,4 @@ hook.Add( "Think", "cfc_di_detatched_timer", function()
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curTimer.func()
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end
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end
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end )
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end )
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@ -53,7 +53,7 @@ disconnectMessages[crashApi.NO_INTERNET] = "Are you sure? If your internet comes
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-- Helper function
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local function getFrom( i, ... )
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return ( {...} )[i]
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return ( { ... } )[i]
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end
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-- Colors
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@ -503,4 +503,3 @@ hook.Add( "cfc_di_crashTick", "cfc_di_interfaceUpdate", function( isCrashing, _t
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end
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end
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end )
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@ -30,7 +30,7 @@ hook.Add( "ShutDown", "cfc_di_shutdown", shutdown )
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local function crashTick( timedown )
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local apiState = crashApi.getState();
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if ( apiState == crashApi.INACTIVE ) or -- No ping sent
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( SysTime() - lastApiCall > API_TIMEOUT ) then -- API_TIMEOUT has passed
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( SysTime() - lastApiCall > API_TIMEOUT ) then -- API_TIMEOUT has passed
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crashApi.triggerPing()
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lastApiCall = SysTime()
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@ -27,4 +27,4 @@ end )
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hook.Add( "ShutDown", "cfc_di", function()
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net.Start( "cfc_di_shutdown" )
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net.Send( players )
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end )
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end )
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