From 4baa76ae295825e9cec940a6302385e432899e1f Mon Sep 17 00:00:00 2001 From: wrefgtzweve <69946827+wrefgtzweve@users.noreply.github.com> Date: Thu, 14 Apr 2022 19:39:43 +0200 Subject: [PATCH] Fix string concatenation, use SprintF instead --- web/discord_relay/queue.go | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/web/discord_relay/queue.go b/web/discord_relay/queue.go index daef821..efc17ef 100644 --- a/web/discord_relay/queue.go +++ b/web/discord_relay/queue.go @@ -26,8 +26,8 @@ type EventData struct { SteamName string SteamId string IrisId string - PlayerCountMax string - PlayerCountCurrent string + PlayerCountMax int + PlayerCountCurrent int } var MessageQueue = make(chan []byte, 100) @@ -113,8 +113,8 @@ func sendEvent(discord *discordgo.Session, event EventStruct, eventText string, } func sendConnectMessage(discord *discordgo.Session, event EventStruct) { - message := steamLinkMessage(event, "Connected to the server ") - message = message + event.Data.PlayerCountCurrent + "/" + event.Data.PlayerCountMax + message := steamLinkMessage(event, "Connected to the server") + message = message + fmt.Sprintf("%d/%d", event.Data.PlayerCountCurrent, event.Data.PlayerCountMax) sendEvent(discord, event, message, COLOR_GREEN, EMOJI_CONNECT) } @@ -125,8 +125,8 @@ func sendSpawnMessage(discord *discordgo.Session, event EventStruct) { func sendDisconnectMessage(discord *discordgo.Session, event EventStruct) { reason := event.Data.Content - message := steamLinkMessage(event, "Disconnected from the server ") - message = message + event.Data.PlayerCountCurrent + "/" + event.Data.PlayerCountMax + " " + message := steamLinkMessage(event, "Disconnected from the server") + message = message + fmt.Sprintf(" %d/%d", event.Data.PlayerCountCurrent, event.Data.PlayerCountMax) if strings.Contains(reason, "\n") { message = message + "\n```" + reason + "\n```"