forked from Nebual/NadmodPP
Singleplayer now defaults to PP being off
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8bff200734
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580c3a56a5
@ -14,7 +14,10 @@ if not NADMOD then
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function NADMOD.Save()
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file.Write("nadmod_config.txt", util.TableToJSON({Users = NADMOD.Users, Groups = NADMOD.Groups, Bans = NADMOD.Bans, PPConfig = NADMOD.PPConfig}))
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end
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hook.Add("Shutdown","NADMOD.Save",NADMOD.Save)
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hook.Add("Shutdown","NADMOD.Save", function()
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if game.SinglePlayer() then return end
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NADMOD.Save()
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end)
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function NADMOD.FindPlayer(nick)
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if not nick or nick == "" then return end
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nick = string.lower(nick)
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@ -60,6 +63,9 @@ if not NADMOD.Props then
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elseif PP_Settings then Error("NPP has detected Evolve's PP plugin, you probably only want one PP active at a time!!\n")
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end
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end)
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if game.SinglePlayer() then
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NADMOD.PPConfig["toggle"] = false
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end
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end
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local metaply = FindMetaTable("Player")
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local metaent = FindMetaTable("Entity")
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