added OnPlayerSwitchModePVPBUILD hook per request

This commit is contained in:
kythre 2020-08-15 19:28:23 -05:00
parent e4ad840dce
commit 8400c77fa9

View File

@ -335,6 +335,8 @@ if SERVER then
--boolean to say if buildmode was enabled because the player had just spawned
z:SetNWBool("_Kyle_BuildmodeOnSpawn", z:GetNWBool("_kyle_died"))
hook.Run ("OnPlayerSwitchModePVPBUILD", z, true)
end
local function _kyle_Buildmode_Disable(z)
@ -379,6 +381,8 @@ if SERVER then
z:ConCommand( "noclip" )
end
end
hook.Run ("OnPlayerSwitchModePVPBUILD", z, false)
end
hook.Add("PlayerSpawnedProp", "KylebuildmodePropKill", function(x, y, z)
@ -698,7 +702,6 @@ if SERVER then
kylebuildmodeadmin:setOpposite("ulx fpvp", {_, _, true}, "!fpvp")
end
hook.Add("PreDrawHalos", "KyleBuildmodehalos", function()
local w = {}
local x = {}