forked from HaodongMo/ArcCW
Update default.lua
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5aef21f175
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@ -1,12 +1,20 @@
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/*
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Take a look at
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https://github.com/HaodongMo/ArcCW/wiki/Attachment-Parameters
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for descriptions on these
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*/
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att.PrintName = ""
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att.PrintName = ""
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att.AbbrevName = "" -- Shown in lists, cust2 only
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att.AbbrevName = "" -- Shown in lists, cust2 only
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att.Icon = nil
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att.Icon = nil
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att.Description = ""
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att.Description = ""
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att.Desc_Pros = {}
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att.Desc_Pros = {}
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att.Desc_Cons = {}
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att.Desc_Cons = {}
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att.Desc_Neutrals = {}
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att.Slot = ""
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att.Slot = ""
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att.TargetSpecificWeapon = "" -- ALWAYS make this attachment available on a specific weapon
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att.TargetSpecificSlot = 0 -- on this specific slot
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att.SortOrder = 0
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att.SortOrder = 0
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@ -118,7 +126,6 @@ att.OffsetAng = Angle(0, 0, 0)
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att.ModelIsShield = false
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att.ModelIsShield = false
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att.ShieldResistance = nil -- amount of penetration to get through one unit of shield
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att.ShieldResistance = nil -- amount of penetration to get through one unit of shield
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att.ShieldBone = "ValveBiped.Bip01_R_Hand"
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att.ShieldBone = "ValveBiped.Bip01_R_Hand"
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att.DrawFunc = function(self, element, wm) end
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att.Charm = false
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att.Charm = false
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att.CharmBone = "Charm"
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att.CharmBone = "Charm"
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