forked from HaodongMo/ArcCW
Halved recoil kick
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@ -102,7 +102,7 @@ function ArcCW.CreateMove(cmd)
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-- ang2 = ang2 - (wpn.ViewPunchAngle * FrameTime() * 60)
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ang2 = ang2 - (Angle(wpn.RecoilAmount, wpn.RecoilAmountSide, 0) * FrameTime() * 60)
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ang2 = ang2 - (Angle(wpn.RecoilAmount, wpn.RecoilAmountSide, 0) * FrameTime() * 30)
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cmd:SetViewAngles(ang2)
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end
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@ -162,8 +162,6 @@ function SWEP:GetViewModelPosition(pos, ang)
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target.ang.p = m_clamp(target.ang.p, -80, 80)
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elseif sighted then
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proceduralRecoilMult = proceduralRecoilMult * .7
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local irons = self:GetActiveSights()
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target.pos = irons.Pos
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