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Added: Manual for SligWolf's suspension train
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@ -86,7 +86,7 @@ local asmlib = trackasmlib; if(not asmlib) then -- Module present
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------------ CONFIGURE ASMLIB ------------
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asmlib.InitBase("track","assembly")
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asmlib.SetOpVar("TOOL_VERSION","8.755")
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asmlib.SetOpVar("TOOL_VERSION","8.756")
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------------ CONFIGURE GLOBAL INIT OPVARS ------------
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@ -531,6 +531,7 @@ if(CLIENT) then
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asmlib.WorkshopID("Anyone's Horrible Trackpack" , "2194528273")
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asmlib.WorkshopID("Modular Sewer" , "2340192251")
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asmlib.WorkshopID("RockMan's Fortification" , "3071058065")
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asmlib.WorkshopID("SligWolf's Suspension Train" , "3297918081")
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asmlib.SetAction("CLEAR_GHOSTS" , function() asmlib.ClearGhosts() end)
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asmlib.SetAction("CTXMENU_OPEN" , function() asmlib.IsFlag("tg_context_menu", true ) end)
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@ -394,6 +394,7 @@ anymore to maintain cetain track packs leading in **NO SUPPORT**, which is also
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* [CAP Walkway](https://steamcommunity.com/sharedfiles/filedetails/?id=180210973)
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* Portal 2 High Walkway **(MOUNT)**
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* [RockMan's Fortification](https://steamcommunity.com/sharedfiles/filedetails/?id=3071058065)
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* [SligWolf's Suspension train](https://steamcommunity.com/sharedfiles/filedetails/?id=3297918081) [**(AUTHOR)**][ref-maintained]
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#### Where are the trains/vehicles[,][ref-easter] are there any of these?
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Dude seriously, make them yourself, what's the point of playing Gmod then ... xD
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