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A tool for Garry's Mod to make ragdoll posing easier.
![]() * Add visual indicator of advanced selected bones + Add bone scaling indicator when the user hovers over a bone using advanced bone select. Bones also scale when selecting from a set of bones, or when looking through the bone options * Rename SelectedBones -> BoneScaleGroup; revert scale amplitude * Synchronize bone scale with UI - Change `CurrentBoneScales` into a `ClientBoneState` singleton which stores scales and the selected entity. We call methods on this singleton to ensure that the visual bone scaling indicator works as intended, while also ensuring that the UI stays in sync with that state |
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resource/localization | ||
addon.json | ||
README.md |
Ragdoll Mover v3
This is the third version of Ragdoll Mover; You can help the development by testing it and providing feedback.
Purpose of this tool is to allow players to manipulate position, angles and scale parameters of various entities - originally meant for ragdolls, but it also works on other entities like physics and effect props. It is only meant to work on entities that have a model, so no brush map entities.