Commit Graph

4 Commits

Author SHA1 Message Date
penolakushari
dd71e9132f Updated readme, now it is ragdoll mover version 3 2024-02-04 11:38:37 +03:00
penolakushari
30390011b2
Update README.md 2022-01-24 12:58:30 +03:00
penolakushari
091553465c
Ragdoll mover update (#4)
* Ragdoll mover edit from workshop by Le Hot Doge

* Initial pass, some changes and tweaks for Doge's edit to not throw errors and a bit of formatting

* Added angle showing thing when rotating entities

* Added ability to manipulate non physical bones (like fingers), option to disable entity filter to select any entity (like cameras or lights)

* Streamlined the bone selection process. Fixed bug with pressing the R key

* Update 2 - Fixed error that happened when first using ragoll mover in the map, fixed some weird models causing tool to break, added ability to select effect prop's effect, added new option to disable children physics bones moving with the parent, made it so only bonelist tab updated when changing selected entity

* Tweaks to the gizmos - Rotation gizmo now will not have the issue of rotating stuff in the opposite direction for non physical bones, Plane movement stuffs now work for non physical bones, also effect's root bone gizmos will set its movement angles to be that of effect's base prop

* Made it so gizmos will track yaw of non physical bones, as it seems to move other angle stuff with it

* Tweak to make bones on prop_physics selectable

* Reverted gizmos to track all rotations of the non physical bones. Those are very weird

* Fixed that minor lua error that was happening if you try first using the tool and had manual bone picking enabled
2021-09-01 13:59:39 +03:00
Winded
d150560dc0 Added readme 2013-04-25 19:49:09 +03:00