From dcb02ad977f7438daf5ae10679ead97008d3278d Mon Sep 17 00:00:00 2001 From: vlazed Date: Thu, 19 Dec 2024 12:54:28 -0600 Subject: [PATCH] Increase gizmo padding to fix laggy gizmo --- lua/entities/rgm_axis/init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lua/entities/rgm_axis/init.lua b/lua/entities/rgm_axis/init.lua index 4a06566..38cb7c8 100644 --- a/lua/entities/rgm_axis/init.lua +++ b/lua/entities/rgm_axis/init.lua @@ -12,7 +12,7 @@ local ANGLE_DISC = Angle(0, 90, 0) local ANGLE_ARROW_OFFSET = Angle(0, 90, 90) -- How much we should try to contain the player and the gizmo -local DISTANCE_PADDING = 2 +local DISTANCE_PADDING = 10 -- How much player's velocity should influence collision bound local PLAYER_WEIGHT = 0.9 -- How much gizmo's own velocity should influence collision bound