Added replicated flag to the sv_ragdollmover_max_prop_ragdoll_bones so it should now work properly in multiplayer

This commit is contained in:
penolakushari 2024-09-19 21:01:33 +03:00
parent f84ee46bfa
commit 3f4ad5aed6

View File

@ -3,7 +3,7 @@ TOOL.Category = "Poser"
TOOL.Command = nil
TOOL.ConfigName = ""
CVMaxPRBones = CreateConVar("sv_ragdollmover_max_prop_ragdoll_bones", 32, FCVAR_ARCHIVE + FCVAR_NOTIFY, "Maximum amount of bones that can be used in single Prop Ragdoll", 0, 4096)
CVMaxPRBones = CreateConVar("sv_ragdollmover_max_prop_ragdoll_bones", 32, FCVAR_ARCHIVE + FCVAR_NOTIFY + FCVAR_REPLICATED, "Maximum amount of bones that can be used in single Prop Ragdoll", 0, 4096)
local APPLIED = 2
local APPLY_FAILED = 3