spawnicons + sounds + small adjustments

This commit is contained in:
Blu 2017-04-17 19:06:29 +02:00
parent 88ff96d890
commit b438788acb
8 changed files with 28 additions and 34 deletions

View File

@ -127,22 +127,20 @@ local V = {
EngineSoundPreset = 0,
Sound_Idle = "simulated_vehicles/misc/Nanjing_loop.wav",
Sound_Idle = "simulated_vehicles/ratmobile/idle.wav",
Sound_IdlePitch = 1,
Sound_Mid = "simulated_vehicles/misc/m50.wav",
Sound_MidPitch = 1,
Sound_Mid = "simulated_vehicles/ratmobile/loop.wav",
Sound_MidPitch = 0.9,
Sound_MidVolume = 1,
Sound_MidFadeOutRPMpercent = 58,
Sound_MidFadeOutRate = 0.476,
Sound_MidFadeOutRPMpercent = 100,
Sound_MidFadeOutRate = 1,
Sound_High = "simulated_vehicles/misc/v8high2.wav",
Sound_HighPitch = 1,
Sound_HighVolume = 0.75,
Sound_HighFadeInRPMpercent = 58,
Sound_HighFadeInRate = 0.19,
Sound_HighPitch = 0,
Sound_HighVolume = 0,
Sound_HighFadeInRPMpercent = 0,
Sound_HighFadeInRate = 0,
Sound_Throttle = "",
Sound_ThrottlePitch = 0,
Sound_ThrottleVolume = 0,
@ -176,7 +174,7 @@ local V = {
FrontWheelRadius = 22,
RearWheelRadius = 23.5,
SeatOffset = Vector(-6,0,25),
SeatOffset = Vector(-6,0,23),
SeatPitch = 0,
CustomMassCenter = Vector(0,0,0),
@ -253,22 +251,20 @@ local V = {
EngineSoundPreset = 0,
Sound_Idle = "simulated_vehicles/misc/Nanjing_loop.wav",
Sound_Idle = "simulated_vehicles/4banger/4banger_idle.wav",
Sound_IdlePitch = 1,
Sound_Mid = "simulated_vehicles/misc/m50.wav",
Sound_MidPitch = 1,
Sound_Mid = "simulated_vehicles/4banger/4banger_mid.wav",
Sound_MidPitch = 0.85,
Sound_MidVolume = 1,
Sound_MidFadeOutRPMpercent = 58,
Sound_MidFadeOutRate = 0.476,
Sound_MidFadeOutRPMpercent = 100,
Sound_MidFadeOutRate = 1,
Sound_High = "simulated_vehicles/misc/v8high2.wav",
Sound_HighPitch = 1,
Sound_HighVolume = 0.75,
Sound_HighFadeInRPMpercent = 58,
Sound_HighFadeInRate = 0.19,
Sound_HighPitch = 0,
Sound_HighVolume = 0,
Sound_HighFadeInRPMpercent = 0,
Sound_HighFadeInRate = 0,
Sound_Throttle = "",
Sound_ThrottlePitch = 0,
Sound_ThrottleVolume = 0,
@ -378,22 +374,20 @@ local V = {
EngineSoundPreset = 0,
Sound_Idle = "simulated_vehicles/misc/Nanjing_loop.wav",
Sound_Idle = "simulated_vehicles/hedgehog/idle.wav",
Sound_IdlePitch = 1,
Sound_Mid = "simulated_vehicles/misc/m50.wav",
Sound_MidPitch = 1,
Sound_Mid = "simulated_vehicles/hedgehog/loop.wav",
Sound_MidPitch = 0.8,
Sound_MidVolume = 1,
Sound_MidFadeOutRPMpercent = 58,
Sound_MidFadeOutRate = 0.476,
Sound_MidFadeOutRPMpercent = 100,
Sound_MidFadeOutRate = 1,
Sound_High = "simulated_vehicles/misc/v8high2.wav",
Sound_HighPitch = 1,
Sound_HighVolume = 0.75,
Sound_HighFadeInRPMpercent = 58,
Sound_HighFadeInRate = 0.19,
Sound_HighPitch = 0,
Sound_HighVolume = 0,
Sound_HighFadeInRPMpercent = 0,
Sound_HighFadeInRate = 0,
Sound_Throttle = "",
Sound_ThrottlePitch = 0,
Sound_ThrottleVolume = 0,

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