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https://github.com/SpaxscE/simfphys_armed.git
synced 2025-03-04 03:13:26 -05:00
remove unused code
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@ -421,35 +421,3 @@ hook.Add("Think", "simfphys_weaponhandler", function()
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end
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end
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end)
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timer.Simple(18, function()
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if simfphys.VERSION < 1.2 then
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print( "[SIMFPHYS ARMED]: SIMFPHYS BASE IS OUT OF DATE!" )
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if (simfphys.armedAutoRegister and not simfphys.armedAutoRegister()) or simfphys.RegisterEquipment then
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print("[SIMFPHYS ARMED]: ONE OF YOUR ADDITIONAL SIMFPHYS-ARMED PACKS IS CAUSING CONFLICTS!!!")
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print("[SIMFPHYS ARMED]: PRECAUTIONARY RESTORING FUNCTION:")
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print("[SIMFPHYS ARMED]: simfphys.FireHitScan")
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print("[SIMFPHYS ARMED]: simfphys.FirePhysProjectile")
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print("[SIMFPHYS ARMED]: simfphys.RegisterCrosshair")
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print("[SIMFPHYS ARMED]: simfphys.RegisterCamera")
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print("[SIMFPHYS ARMED]: simfphys.armedAutoRegister")
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print("[SIMFPHYS ARMED]: REMOVING FUNCTION:")
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print("[SIMFPHYS ARMED]: simfphys.RegisterEquipment")
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print("[SIMFPHYS ARMED]: CLEARING OUTDATED ''RegisterEquipment'' HOOK")
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print("[SIMFPHYS ARMED]: !!!FUNCTIONALITY IS NOT GUARANTEED!!!")
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simfphys.FireHitScan = function( data ) simfphys.FireBullet( data ) end
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simfphys.FirePhysProjectile = function( data ) simfphys.FirePhysBullet( data ) end
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simfphys.RegisterCrosshair = function( ent, data ) simfphys.xhairRegister( ent, data ) end
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simfphys.RegisterCamera =
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function( ent, offset_firstperson, offset_thirdperson, bLocalAng, attachment )
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simfphys.CameraRegister( ent, offset_firstperson, offset_thirdperson, bLocalAng, attachment )
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end
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hook.Remove( "PlayerSpawnedVehicle","simfphys_armedvehicles" )
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simfphys.RegisterEquipment = nil
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simfphys.armedAutoRegister = function( vehicle ) simfphys.WeaponSystemRegister( vehicle ) return true end
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end
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end
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end)
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